Enjoyment wrote:This is FOR NOW, And even this wasn't accepted cause of "way too long". And if things goes in that way - it will become 6h and than 3 or even 1h. And that for destroying anothers' Big Scary Faction Vclaim. And if needed efforts would scale for small villages and hermitages - than it could became "too cheap for not doing it". Im thinking about future, you know. Want to know the way the game I spend my time in goes. Does it seems strange to you?
Gosh, are you sane or a noob? I am asking this because what the devs done since W8 is making raiding as hard as possible. Let me give you the list:
1. Visitor buff. If you'd be able to get inside of a village, you cannot use the open gates. Therefore, you have to bash other sections of the village somehow. Or get knocked down by evict and killed by the owner of the claim.
2. Removed palibashing (like it has existed for worlds and people have accepted it). Any palisade with a personal claim is a vault itself, that you have to siege for ages
3. Red hands and nidbanes! Wooow.
4. Made the siege dependent on natural resources, like brimstone, which decays
And so on. I am not sure how you are evaluating everything, but so far the development path is right the opposite of what you are afraid of.