Prelude: World 15

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 15

Postby vatas » Wed Oct 04, 2023 7:53 am

Aerona wrote:Players have made it clear that even if the game were to have no form of PvP implemented, they're still going to engage in PvP.

There are places you can play without having to worry about PvP, places that either no one else knows about or that no one else can get to. It's just that it takes exploration or a lot of construction to get to those places. Call it 'PvEvP gaming'.

Yes, same principle as "siege is practically removed, let's figure out other ways to kick other people's sand castles that are even more unfair and cruel."
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: Prelude: World 15

Postby Granny » Wed Oct 04, 2023 8:28 am

I liked the size of world 14, and hope world 15 will be the same size. I also like that players spawn on different continents. It makes it easier to find a nice spot to settle. I am a bit concerned about the HP-change. One misstep in lower mine levels might have large consequences now?

I enjoy the hermit play style. This world I was fortunate enough to meet some decent folks who created a small community through their market. Letting other hermits still be a part of something else. I hope I will be able to have that luck again.

I loathe drama and griefing - and will quit playing if that becomes the norm. Since W6 it has been a constant balanzing act to reduce the cost of griefing in the game, which I appreciate.
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Re: Prelude: World 15

Postby wonder-ass » Wed Oct 04, 2023 9:01 am

MightySheep wrote:
SnuggleSnail wrote:The problem is Jorb listens to people who use bots, have personal developers, play in a village with 100+ people

I've seen you mention "factions" so many times in discord and forum and it kinda meks me roll my eyes tbh cuz our village was somehow the biggest "faction" this world because we had 10 fighters. Maybe 15 players overall. None of us had used any kind of bots at all. These other "factions" needed to ally against us.


bro u had like 10 people on playing at every single gank and fight that i saw, there are maybe 20/30 active fighters every world u had 1/3rd of them playing actively. them teaming up was some pussy shit but dont act like having 10 active fighters is a small deal. your exact words to this was " we cant just tell some of our guys to not play and not come out" which is fair but then u got mad when they all did the same thing to you.

tbh i dont give a fuck about bots, i wont be playing long enough to where ill get out statted by anyone. i cant wait to go slaughter every hermit in sight gank a bunch of faction farmers and never get any repercussions for doing so because this fucking game is so unbelievably carebear that it basically wont matter.

and to the retards saying "If YoU wAnT a FigHt Go tO tHeIr GaTe" nobody wants to fight under these gay conditions. im not going to spend 30 minutes traveling wait 15 minutes for them to get their group ready so i can watch them run in to a safepali or us to a snek at the slightest chance of a loss. i want hood rat shit, i want ganks not this shitty gameplay loop.
see homo sexuality trending,. do not do that.
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Re: Prelude: World 15

Postby Aerona » Wed Oct 04, 2023 9:06 am

I'm now imagining all the abuse in the post above coming from Mordred and being directed at the Knights of the Round Table. It seems to fit so perfectly.
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Re: Prelude: World 15

Postby vatas » Wed Oct 04, 2023 9:33 am

Image
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: Prelude: World 15

Postby wonder-ass » Wed Oct 04, 2023 10:16 am

i am NOT a sexy and breedable anime girl
see homo sexuality trending,. do not do that.
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Re: Prelude: World 15

Postby Okocim » Wed Oct 04, 2023 10:43 am

wonder-ass wrote:and to the retards saying "If YoU wAnT a FigHt Go tO tHeIr GaTe" nobody wants to fight under these gay conditions. im not going to spend 30 minutes traveling wait 15 minutes for them to get their group ready so i can watch them run in to a safepali or us to a snek at the slightest chance of a loss. i want hood rat shit, i want ganks not this shitty gameplay loop.


It's because haven is not a PvP game, there is no real conflict generation, nothing to fight over.
One of the reasons why wipes are exciting is that it generates conflicts.
When the world progresses, most people are settled, and there is less and less reason to leave the walls there is no reason to fight anymore.
When there is no real conflict, people are getting bored and start griefing.
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Re: Prelude: World 15

Postby tyrtix » Wed Oct 04, 2023 11:49 am

in the video: jorbtar taking a bucket of lava to bring home, with a wooden bucket.
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Re: Prelude: World 15

Postby wonder-ass » Wed Oct 04, 2023 12:02 pm

Okocim wrote:
wonder-ass wrote:and to the retards saying "If YoU wAnT a FigHt Go tO tHeIr GaTe" nobody wants to fight under these gay conditions. im not going to spend 30 minutes traveling wait 15 minutes for them to get their group ready so i can watch them run in to a safepali or us to a snek at the slightest chance of a loss. i want hood rat shit, i want ganks not this shitty gameplay loop.


It's because haven is not a PvP game, there is no real conflict generation, nothing to fight over.
One of the reasons why wipes are exciting is that it generates conflicts.
When the world progresses, most people are settled, and there is less and less reason to leave the walls there is no reason to fight anymore.
When there is no real conflict, people are getting bored and start griefing.


adding arbitrary conflict and things to fight over does not make people fight more in fact it does the opposite we've seen this countless times (thingwalls/meteor). I've walked up to peoples gates early world countless times and watched them continue to spitroast their food while I sit there. nobody is going to come out and fight me knowing I have a snek not too far away. same goes for the opposite why would anyone come fight me at my gate knowing I can just run in and out of a safepali.

you know how you can actually create conflict? by making it so I can randomly run in to them, something that never fucking happens because the map is so abnormally large. how insanely fun it would be if every time I walked around outside I had a very high chance of running in to other players that are willing to fight me, just random fighters doing chores hunting w/e and it turning in to a fight. you don't even need to make a smaller world just enticing the mouth breathing pvprs to all live in a location due to quality or idfk the lava mountain? would have the same effect.
see homo sexuality trending,. do not do that.
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Re: Prelude: World 15

Postby Alu » Wed Oct 04, 2023 12:06 pm

A player character now always has exactly 100 HP

PVP players:
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