jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
loftar wrote:Audiosmurf wrote:So jorb, buddy, pal, are the new mushrooms seasonal intentionally or otherwise?
Well, they weren't actually seasonal. They just didn't spawn at all.
jorb wrote:
New Implementations
Added "Lay Woodchips",
ZantetsukenX wrote:Can we get the farmer credo quests to be a little more leniant on animal related objectives. For instance instead of "Milk a Sheep" it could be "Milk an animal (Sheep/Cow/Goat)". And instead of "Slaughter a Pig" it could be "Slaughter a domestic animal" which would include foals and other animals? Those always seem to be deal breakers for anyone who isn't doing taming every animal available.
Also if you happen to be looking at farmer credo in general, can we please get trellis quests to be a bit more reasonable to? Feels bad every time a quest pops up that wants you to harvest 90 grapes, or plant 100 hemps. I'd wager that outside of a few insane people the vast majority of players abandon any trellis quest that is bigger than the number 30. And even that is a bit unreasonable for harvesting.