jordancoles wrote:Imagine not agroing everyone in the boat?
then your change is literally worthless because the attacker would be in aggro anyway???
jordancoles wrote:Imagine not agroing everyone in the boat?
AriZona wrote:Great patch - ty !
Could you make the captain of the boat disable/enable to board the boat as am extra menu option? Wouldn't be it just simpler ?
jorb wrote:jordancoles wrote:Evicting passengers as the driver to HF is likely the better option. Getting out of the boat stops the eviction
The trick to use if you're redhanded and want to go home, then?
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
DonVelD wrote:jordancoles wrote:Imagine not agroing everyone in the boat?
then your change is literally worthless because the attacker would be in aggro anyway???
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
jorb wrote:jordancoles wrote:Evicting passengers as the driver to HF is likely the better option. Getting out of the boat stops the eviction
The trick to use if you're redhanded and want to go home, then?
The building blueprint overlay present when placing constructions will not disappear until the building is actually placed. Hopefully allows you to move around and place the construction object with greater precision, and, specifically, fixes a bug by which it was impossible to fine tune the placement of Milestone extensions.
pagsiu wrote:It was possible to move while placing milestone / road extensions with ctrl + l-click, now it doesn't work.
rye130 wrote:Snekkja A is chasing Snekkja B. Driver of Snekkja A knocks out passenger of Snekkja B. Passenger of Snekkja B is now swimming and dead. Being a passenger in a snekkja is now potentially way more lethal than ever before.
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