Game Development: Stacks of Shrimp

Announcements about major changes in Haven & Hearth.

Re: Game Development: Stacks of Shrimp

Postby Vesena » Sun Oct 22, 2023 9:49 pm

>Adder Fangs still don't stack
Literally unplayable.
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Re: Game Development: Stacks of Shrimp

Postby Audiosmurf » Sun Oct 22, 2023 9:50 pm

Tell us how someone crashed it so fast
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge

NORMALIZE IT
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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Re: Game Development: Stacks of Shrimp

Postby Robertzon » Sun Oct 22, 2023 9:50 pm

>Forest Snails still don't stack
Literally unplayable.
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Re: Game Development: Stacks of Shrimp

Postby telas » Sun Oct 22, 2023 9:51 pm

I just grab some badger from the spitroast before getting the new skill, it appears like i didn't knew the item, and crash the game...
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Re: Game Development: Stacks of Shrimp

Postby telas » Sun Oct 22, 2023 9:52 pm

Audiosmurf wrote:Tell us how someone crashed it so fast


My bad
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Re: Game Development: Stacks of Shrimp

Postby Alu » Sun Oct 22, 2023 9:55 pm

Vesena wrote:>Adder Fangs still don't stack
Literally unplayable.


Found it hilarious how you couldn't stack boards, but spiders.
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Re: Game Development: Stacks of Shrimp

Postby jordancoles » Sun Oct 22, 2023 10:02 pm

Thanks for working on polishing stacks
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Game Development: Stacks of Shrimp

Postby Aragnir » Sun Oct 22, 2023 10:05 pm

beetroot leaves stacks?
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Re: Game Development: Stacks of Shrimp

Postby loftar » Sun Oct 22, 2023 10:09 pm

Audiosmurf wrote:Tell us how someone crashed it so fast

The stack fixes included changes to some rather fundamental interactions, so I pretty much expected some unforeseen problem would appear. Let's just hope this was the only one.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Stacks of Shrimp

Postby overtyped » Sun Oct 22, 2023 10:10 pm

jorb wrote:[*] Horses leashed to objects ignore Raw Hide.

WHARE DEV CEPE?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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