Game Development: Leaning Tooltip

Announcements about major changes in Haven & Hearth.

Re: Game Development: Leaning Tooltip

Postby caz » Sat Nov 16, 2024 10:33 pm

sand stacking? best part of the update
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Re: Game Development: Leaning Tooltip

Postby mulamishne » Sat Nov 16, 2024 10:34 pm

Kaios wrote:It's a decent point, I can definitely see players bashing the wellsprings around/near their villages or near enemy villages to make it more difficult for anyone not loaded on water to continue running.

Easy fix is it to just make it so its only doable via wrecking ball on claimed land.
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Re: Game Development: Leaning Tooltip

Postby jordancoles » Sat Nov 16, 2024 10:35 pm

It's a rat but also a hat

A rat hat
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Re: Game Development: Leaning Tooltip

Postby pagsiu » Sat Nov 16, 2024 10:37 pm

Lovely update, especially the stacking changes.

Oh btw Jorb, did you guys spawn statues in this world (rubberbanding, treaty and others)?
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Re: Game Development: Leaning Tooltip

Postby waisjkee » Sat Nov 16, 2024 10:37 pm

Reiber wrote:wow. now the pouchslots are just mandatory waterslots,
could have just removed them, if you didnt like creels and ropes being used.

i agree, only use of these slots now is water, doesnt seem right as it was initially designed for pouches
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Re: Game Development: Leaning Tooltip

Postby SnuggleSnail » Sat Nov 16, 2024 10:38 pm

Kaios wrote:It's a decent point, I can definitely see players bashing the wellsprings around/near their villages or near enemy villages to make it more difficult for anyone not loaded on water to continue running.


This is some hermit brained fearmongering if I've ever seen it. It would be less of a problem than the wellsprings being in the way even if it happened, but also man that shit would never happen if it takes more than 2 minutes.

It's the same shit as when people argue against caves being fillable by saying people will grief all caves... Yet you can grief a cave with a Pclaim by getting yeomonry on a fresh alt in less than 5 minutes and it N E V E R happens.

Let me build my elaborate bullshit @jorb
also good patch :prayeremoji:
Last edited by SnuggleSnail on Sat Nov 16, 2024 10:39 pm, edited 1 time in total.
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Re: Game Development: Leaning Tooltip

Postby _Scipio » Sat Nov 16, 2024 10:39 pm

Thanks for the update. The sketch crash bug is still here. https://www.havenandhearth.com/forum/viewtopic.php?f=47&t=76808 Wouldn't mind if you could knock this one out real quick?
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Re: Game Development: Leaning Tooltip

Postby Duke12 » Sat Nov 16, 2024 10:40 pm

Maybe it would be worth adding a harvest bag that could be placed in a new slot. Then it would make sense to use the harvest scythe.
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Re: Game Development: Leaning Tooltip

Postby Robertzon » Sat Nov 16, 2024 10:41 pm

SnuggleSnail wrote:
Kaios wrote:It's a decent point, I can definitely see players bashing the wellsprings around/near their villages or near enemy villages to make it more difficult for anyone not loaded on water to continue running.


This is some hermit brained fearmongering if I've ever seen it. It would be less of a problem than the wellsprings being in the way even if it happened, but also man that shit would never happen if it takes more than 2 minutes.

It's the same shit as when people argue against caves being fillable by saying people will grief all caves... Yet you can grief a cave with a Pclaim by getting yeomonry on a fresh alt in less than 5 minutes and it N E V E R happens.

Let me build my elaborate bullshit @jorb
also good patch :prayeremoji:

wellsprings bashable with wrecking ball
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Re: Game Development: Leaning Tooltip

Postby waga » Sat Nov 16, 2024 10:42 pm

small patch but it makes our life better like 99% of the patches which I find very impressive, game just becomes better every years which is far from being the case with most games.
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