Game Development: Chessebell Poaching

Announcements about major changes in Haven & Hearth.

Re: Game Development: Chessebell Poaching

Postby stickman » Thu Jan 29, 2026 4:12 am

your update broke placing village banners... trying to place a banner on square that has village authority already yields "this land is already owned by XXX"
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Re: Game Development: Chessebell Poaching

Postby reqvaa » Thu Jan 29, 2026 4:19 am

Can you add bough thing (axe using for leveling) in w16?
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Re: Game Development: Chessebell Poaching

Postby blinx » Thu Jan 29, 2026 4:26 am

fuckin 13/10, great update, hell yeah!
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Re: Game Development: Chessebell Poaching

Postby blinx » Thu Jan 29, 2026 4:28 am

Suggestion: Something similar to creels and poacher's pouches, but for seeds and maybe also crop products
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Re: Game Development: Chessebell Poaching

Postby Syndras » Thu Jan 29, 2026 4:34 am

blinx wrote:Suggestion: Something similar to creels and poacher's pouches, but for seeds and maybe also crop products

I second this, I'm dropping seeds on the floor while harvesting fields.
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Re: Game Development: Chessebell Poaching

Postby reqvaa » Thu Jan 29, 2026 4:34 am

Huge thanks for stacking drift kelps and mushrooms, that was pain in the ass for a long time!
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Re: Game Development: Chessebell Poaching

Postby springyb » Thu Jan 29, 2026 4:35 am

blinx wrote:Suggestion: Something similar to creels and poacher's pouches, but for seeds and maybe also crop products


Yes. Seedbags should come back.
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Re: Game Development: Chessebell Poaching

Postby jordancoles » Thu Jan 29, 2026 4:56 am

Update so good we got 4 server restarts to fit it all in :!: :roll:
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Game Development: Chessebell Poaching

Postby Regulus2424 » Thu Jan 29, 2026 5:04 am

Wow, this sure was a lot of server restarts, I hope that one of them fixed Wandering Sage.
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: Game Development: Chessebell Poaching

Postby Axatros » Thu Jan 29, 2026 5:18 am

Another update, ITEM LOCKING in slot still not added :oops:

https://www.havenandhearth.com/forum/viewtopic.php?f=48&t=79976

Please jorb and loftar, have you ever considered it? If not the first idea maybe at least the second.
Pixel art is (and always will be) better than this plastic looking Hafen you gave us here.
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