Game Development: World 16.2

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 16.2

Postby YellowGhostoMain » Fri Aug 14, 2026 5:32 pm

want a pve world? Play World 16 still there lil bro lmao
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Re: Game Development: World 16.2

Postby Nightdawg » Fri Aug 14, 2026 5:33 pm

jorb wrote:[*] Hunger
  • Hunger is reduced once weekly, on Fridays, 19:00 UTC.
  • The amount reduced is now, additionally, determined as a function of your distance to the highest character attribute server lead. Your reduction is highest on a new character, and lowest on the server lead.
  • Suggested here


I have this STRANGE FEELING that you 100000% overlooked salt and questing and this change will affect only the passive hunger decay and actually change nothing.

Does it?
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Re: Game Development: World 16.2

Postby Regulus2424 » Fri Aug 14, 2026 5:33 pm

taking bets on have many hours into the world its going to be till they cave in and revert the claim change :twisted:
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W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: Game Development: World 16.2

Postby Audiosmurf » Fri Aug 14, 2026 5:34 pm

Regulus2424 wrote:taking bets on have many hours into the world its going to be till they cave in and revert the claim change :twisted:

They're completely fucking nuts if they launch it in that state lmao
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Re: Game Development: World 16.2

Postby Dawidio123 » Fri Aug 14, 2026 5:35 pm

Surely you removed salt and questing for hunger so the hunger system doesn't punish you if you don't do those things right?
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Re: Game Development: World 16.2

Postby YellowGhostoMain » Fri Aug 14, 2026 5:35 pm

The claim change may be used to trap people inside caves, what's the building exclusion zone outside cave entrances? Besides that its a good change, larger groups can instantly start fighting for land, if you don't like that just move away from them lol.
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Re: Game Development: World 16.2

Postby NoBizd » Fri Aug 14, 2026 5:36 pm

Damn, those are mostly awful changes. Especially claim one. You really like trolls and griefers and don't wanna attract new players, do you?
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Re: Game Development: World 16.2

Postby DDDsDD999 » Fri Aug 14, 2026 5:36 pm

jorb wrote:The amount reduced is now, additionally, determined as a function of your distance to the highest character attribute server lead. Your reduction is highest on a new character, and lowest on the server lead.

Also this is kinda dumb without giving each stat its own hunger bar. I don't even know if you mean "highest single stat" or "highest combined stats", but one fucks miners and the other fucks anyone who wants to eat stuff that has stats they don't care about. Also salt and questing lmao.
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Re: Game Development: World 16.2

Postby Regulus2424 » Fri Aug 14, 2026 5:38 pm

seeing this community come together to shit on devs always brings a smile to my face :)
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: Game Development: World 16.2

Postby SnuggleSnail » Fri Aug 14, 2026 5:39 pm

Pretty sure it just means hunger doesn't exist and everybody other than hermits is always eating @ 33% with how powercrept food is by now tbh
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