Barbamaus wrote:Durability on clothing is extremely punishing, especially with how difficult it is to get lots of gildings on a piece.
Barbamaus wrote:Also not sure how you'd calculate the durability for rings, hats, etc... if it's damage related, like armor, then 99% of items wouldn't be affected. if it's online time, I already see everyone using alts to logout with the good gear, and only using it when absolutely necessary: awful.
For workstations, this would mean forcing everyone to keep 2 of each, so that you don't "waste" durability on the top one when you're making average items.
For tools, same issue plus having to deal with the tool belt. I can already hear the drama: "I forgot my good axe in the belt and not it's broken because I chopped a bunch of trees!"
Barbamaus wrote:Durability would also affect the market, making items way less valuable. I'm not paying 1-3 tokens for an axe that will break in a week or two.
Barbamaus wrote:That's assuming durability goes down fast enough. Otherwise, it's only going to affect newbies. For the first month or two, my village usually improves on tools every few days, and on workstation every week or two. If durability goes down slowly, we wouldn't even notice. Meanwhile, the newbie that managed to get a decent axe and would keep it for months, is screwed.
Barbamaus wrote:This could fuck newbies so hard![]()
But let's hear more...
SnuggleSnail wrote:If someone is dismounting you from off-screen, that’s not a design problem — that’s you getting outplayed
adseipsum wrote:How you going to deal with tokens in hearth fire? Are they going to be available for both worlds?

OIchi wrote:This game need some more resource sinks to keep players entertained.
MightySheep wrote:
You currently have to wait till new continents are discovered by others before whirlpool let you go there
vatas wrote:B) All horses within the effect radius gain "fear" status which causes them to move away from whoever casted Raw Hide!
-remove anyone on horseback from a PvP fight
-perhaps an option to dismount before the status ends, but it requires a lengthy hourglass or taking damage similar to a Wildhorse throwing you off
Iva wrote:MightySheep wrote:
You currently have to wait till new continents are discovered by others before whirlpool let you go there
Are you sure about this? The first whirlpools were spotted on the third day after launch W16. Snekkja requires hard metal, and players only spawned on the main continent, so discovering new continents within three days seems impossible.
vatas wrote:B) All horses within the effect radius gain "fear" status which causes them to move away from whoever casted Raw Hide!
-remove anyone on horseback from a PvP fight
-perhaps an option to dismount before the status ends, but it requires a lengthy hourglass or taking damage similar to a Wildhorse throwing you off
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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