Game Development: Without Batting an Eye

Announcements about major changes in Haven & Hearth.

Re: Game Development: Without Batting an Eye

Postby shubla » Fri Sep 04, 2015 9:16 pm

Granger wrote:
shy_ronnie wrote:day 1
Image

it seems i have opened my eyes for the first time in my life. my childhood seems a blur. as i strain to remember how i got here or why i am naked, thoughts of survival immediately override my brain. there are more important tasks at hand now, and night has already fallen.

Image

surrounded by all manner of berries and wild edibles, i begin the task of finding myself a supply of food. despite the overwhelming urge to eat everything in sight i find myself unable to touch anything. what a strange world i have found myself in.

day 2

i have learned that hearthlings are a strange breed of animal. they exhaust all resources in the area and expand into their surroundings, to devour even more. if i am to survive in this world, i must travel far beyond the area in which i first found myself. to that point, i have decided that i should find a cave. even with the threat of bats it would prove a far better dwelling than out in the open. oh, and i also learned how to not be stupid. i have collected many queer items in my travels, and through this experience i have learned to better myself. i am now able to forage, lumberjack, and hunt. simple steps into a more complicated existence.

day 3

Image

i have traveled long, into the far reaches of the world untouched by hearthling hands. i have also fashioned myself a shirt of stinging nettles and a pack. i am not brave enough to wear pants of stinging nettles, however. with the goal of finding myself a home completed i will set to the task of making my dwelling a more suitable place to live. this will take some time, but time is the one thing i have in plenty.


day 2831
as an unknown archeologist cautiously enters an unnamed cave he finds jet another skeleton, with the marks he has seen way to often in this area:

'Poor soul, must have stumbled in here not knowing that the gene mutated bats which infested this area didn't fuck around long back then...
Good riddance that we found the culprits responsible for messing with them and were able to talk them into reversing their perverse experiment'

(sorry, couldn't help be but had to lift the quote to misuse it)

Quoting walls of images and texts is not nice!
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Re: Game Development: Without Batting an Eye

Postby Huitsi » Fri Sep 04, 2015 9:33 pm

shubla wrote:Quoting walls of images and texts is not nice!

So you decided to do it yourself :roll:
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Re: Game Development: Without Batting an Eye

Postby RedKGB » Fri Sep 04, 2015 10:52 pm

earllohst wrote:I wish I checked forum for updates before I went in my cave got rekt so bat, gonna do a routine for checking updates before hafening session. :cry:


Aye, learned that back in UO. Has served me well since then.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
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Re: Game Development: Without Batting an Eye

Postby jaguar » Sat Sep 05, 2015 1:03 am

jorb wrote:We've been developing, and here's what's new.

The Store
----------------------
Loftar has on his plate for the coming weekend to look in on switching payment provider from Paypal to Xsolla, the latter being a payment aggregator seemingly providing every payment option under the sun, including support for Russia/CIS. If we decide to switch I hope that we can have it up and running before long. Big shout outs to everyone who has used the store. We're doing good!



Btw, I hope PayPal will also remain? And you not replacing but you will add Xsolla instead?
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Re: Game Development: Without Batting an Eye

Postby JonnyAppleseed » Sat Sep 05, 2015 6:32 am

I have to ask, when you and Loftar were ready with this update, did you yell

"Release the BATS!!!"

And was it satisfying?
Forgive, not because they deserve forgiveness.
But because you deserve peace.

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Re: Game Development: Without Batting an Eye

Postby jorb » Sat Sep 05, 2015 8:23 am

jaguar wrote:Btw, I hope PayPal will also remain? And you not replacing but you will add Xsolla instead?


Xsolla accepts paypal, so yes.
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Re: Game Development: Without Batting an Eye

Postby jorb » Sat Sep 05, 2015 8:23 am

JonnyAppleseed wrote:I have to ask, when you and Loftar were ready with this update, did you yell

"Release the BATS!!!"

And was it satisfying?


Pretty much.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Without Batting an Eye

Postby Sevenless » Sat Sep 05, 2015 1:08 pm

It was satisfying and I didn't even have a hand in it xD
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Lucky: can be so ugly, can be so heartwarming
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Re: Game Development: Without Batting an Eye

Postby donatas » Sat Sep 05, 2015 9:03 pm

probably not relevant, but when the game gets updated, do I need to delete the old game and press play to get new features or does autohave.jlnp updates itself?
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Re: Game Development: Without Batting an Eye

Postby jorb » Sat Sep 05, 2015 9:05 pm

donatas wrote:autohaven.jlnp updates itself


Indeed.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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