Game Development: My Horse is Amazing

Announcements about major changes in Haven & Hearth.

Re: Game Development: My Horse is Amazing

Postby LittleJohn » Thu Mar 03, 2016 6:12 am

I think that the possibility of mooring Knarr should solve the problem of the safety of the transport units. Type of mooring lines and / or the type of sailor's knot (different skills on the principle Depp Artifice / Druidic Rite) would give a different strength / protection from theft (or securing with padlocks).

Although it seems that most of the reservoirs are connected, I think you would add the possibility of transporting Knarr by land, very very slowly on logs (for example, if the river and the lake ar a dozen boxes away, over long distances does not make sense).

Pulling the boat ashore may also be a way to protect against theft.
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Re: Game Development: My Horse is Amazing

Postby Glorthan » Thu Mar 03, 2016 8:08 am

Orcling wrote:you can just empty a quiver full of arrows at short range.

This doesn't happen. You can try it, it doesn't work.

(exception: sling, but doesn't penetrate medium armour)
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Re: Game Development: My Horse is Amazing

Postby mamotromico » Thu Mar 03, 2016 8:26 am

Is it just me or are horses giving half the usual meat/intestine/entrails?
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Re: Game Development: My Horse is Amazing

Postby Granger » Thu Mar 03, 2016 8:27 am

LittleJohn wrote:Pulling the boat ashore may also be a way to protect against theft.


How is this to work?
Have it permanently stranded so noone can pull it back into the water?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: Game Development: My Horse is Amazing

Postby ydex » Thu Mar 03, 2016 8:30 am

Granger wrote:
LittleJohn wrote:Pulling the boat ashore may also be a way to protect against theft.


How is this to work?
Have it permanently stranded so noone can pull it back into the water?


have a shore side claim and pull it up on that? make it possibe to pull tru gates?
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Re: Game Development: My Horse is Amazing

Postby Raffeh » Thu Mar 03, 2016 8:41 am

I agree there is no way someone is going to spend that amount of Mats on a boat that cant be locked up? I mean a theft scent is all the protection that you will have. I know for certain if I found one of these it's be gone.

How about a anchor which if its on a enemy claim will take a considerable amount of time to raise depending on your str. If its on your own claim taking 20 seconds?

Or a locking system were the boat lock needs to be broken if you don't have the key? Depending on lock ql harder to break?

Great update Jorbtar Our whole crew managed to get a horse each ready for taming asap haha :lol:
TRAITORS WILL BE SHOT.
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Re: Game Development: My Horse is Amazing

Postby LittleJohn » Thu Mar 03, 2016 8:51 am

ydex wrote:
Granger wrote:
LittleJohn wrote:Pulling the boat ashore may also be a way to protect against theft.


How is this to work?
Have it permanently stranded so noone can pull it back into the water?


have a shore side claim and pull it up on that? make it possibe to pull tru gates?



If the boat is on the shore, stealing will take more time, and if there are no logs, this additional time to deliver them. In addition, if it is away from the shore, may be unnoticed. As if introduced the ability to use domestic horse for easier transportation of boats on the logs, it would be fun.

How about a anchor which if its on a enemy claim will take a considerable amount of time to raise depending on your str. If its on your own claim taking 20 seconds?

Or a locking system were the boat lock needs to be broken if you don't have the key? Depending on lock ql harder to break?



I like these ideas ;)

Was also concerned about the use Knorr in battle. During the fight it would be like with a boat. The opponent can jump into the boat and just hit someone else who is in the boat or while fighting opponents can simply steal the ship. With Knorr it should be otherwise, because it is worth more than a boat. For example, the prior determination of who is the captain and who belongs to the crew (the one who built it would be the first captain). The captain could determine who belongs to the crew or whether it is a passenger. Taking over the role of the captain or the entrance to a ship without proper rights, would be a crime.

In total, it is also an idea to protect against simple theft.
Last edited by LittleJohn on Thu Mar 03, 2016 9:03 am, edited 1 time in total.
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Re: Game Development: My Horse is Amazing

Postby Leksar » Thu Mar 03, 2016 8:54 am

All this doesn't have any sense without hedgehogs.
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Re: Game Development: My Horse is Amazing

Postby Raffeh » Thu Mar 03, 2016 10:01 am

Leksar wrote:All this doesn't have any sense without hedgehogs.


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TRAITORS WILL BE SHOT.
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Re: Game Development: My Horse is Amazing

Postby Lalaxx » Thu Mar 03, 2016 10:16 am

Please bring back preloading feature.
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