Prelude: World 16

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 16

Postby Naimad » Tue Oct 29, 2024 9:07 am

jorb wrote:
Thank you all for the feedback.


Why wasn't CERDO rebuilt when the server duration was changed? This is probably some kind of mistake and you forgot @jorb to add this information.
If W ends quickly, people will feel discouraged by the difficulty of playing CREDOS. There are too many tasks at a later stage compared to the planned duration of the world
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Re: Prelude: World 16

Postby jorb » Tue Oct 29, 2024 9:11 am

There is no intention that the world should end quickly, fam.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Prelude: World 16

Postby Slaveboy29 » Tue Oct 29, 2024 9:12 am

WowGain wrote:
Selles wrote:Maybe instead of adding such a nerf to bows - just reduce its damage to People? I know that sometimes bows are used in pvp, but they are also used by beginners for hunting :?: :?: :?:


i recommend learning to hunt by engaging with the system that has depth to it rather than just using the ez option that doesnt develop any skillsets in the game

what depth lol there's so little depth that the only real way to hunt is aggro cheesing on a boat or cliff until your stats are pumped high enough that you don't risk wounds
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Re: Prelude: World 16

Postby noindyfikator » Tue Oct 29, 2024 9:16 am

jorb wrote:There is no intention that the world should end quickly, fam.


That's not true. On stream we discussed that new world (w17) is going to be launched after 6 months. The most of player base will move to new server instead of playing on dead one.
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Re: Prelude: World 16

Postby Robben_DuMarsch » Tue Oct 29, 2024 9:27 am

noindyfikator wrote:
jorb wrote:There is no intention that the world should end quickly, fam.


That's not true. On stream we discussed that new world (w17) is going to be launched after 6 months. The most of player base will move to new server instead of playing on dead one.


Although I agree it's the likely outcome of a new world, there will be nothing forcing players to move it they want to play on W16 in peace, which is a meaningful distinction from the world ending.

There are a lot of players who play this game non-competitively.
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Re: Prelude: World 16

Postby wonder-ass » Tue Oct 29, 2024 9:35 am

don't buff salt.
see homo sexuality trending,. do not do that.
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Re: Prelude: World 16

Postby TheServant » Tue Oct 29, 2024 10:03 am

yes please salt is not fun, i like idea of salt being found in caves aswell
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Re: Prelude: World 16

Postby Dawidio123 » Tue Oct 29, 2024 10:04 am

so TL:DR after 20 pages of forum posts for the devs on stuff i think most ppl agree on:
>+2 foods shouldn't be twice as good unless VERY difficult to make from rare materials, will make it so anything but hql +2 food is literal garbage and make the meta even more restrictive (just make them give twice the hunger as you save on mats or like idk 80% more hunger than +1, so it's still better just not twice as much)
>Salt buff will either make salt still bad or it will make it op af and it will make hunger not a thing, making hunger rebalance only to buff salt just doesn't make sense from experiment point of view. Either don't buff it, remove it completely, make it something interesting like pepper that applies to singular pieces of food to reduce hunger with a wound so can't be abused, make it a good spice that reduces hunger at the cost of not being able to use other spices.
>Quality nodes moving good, but you should consider animal quality squash so hql bones aren't almost impossible to get in good amounts without instantly plopping down a bot when you see 400ql+ animals.
>Suggestion for combat would not work well in the current combat system, this is not legacy, people would stack bloodlust and open 100 with like a kito or sting on ppl running away.
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Re: Prelude: World 16

Postby Ganhart » Tue Oct 29, 2024 10:32 am

I'd like to join people who posted it before - please don't buff salt.
Right now local resources are in a sweet spot where it's nice to get them, but far from mandatory. If we get salt buffed, we are back again to W9/W10 where you are actually supposed to farm salt or you are far behind.
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Re: Prelude: World 16

Postby Pills » Tue Oct 29, 2024 10:36 am

What's happening with the wandering sage buff that gives quality increase rewards from questing?
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