by Dawidio123 » Tue Oct 29, 2024 10:04 am
so TL:DR after 20 pages of forum posts for the devs on stuff i think most ppl agree on:
>+2 foods shouldn't be twice as good unless VERY difficult to make from rare materials, will make it so anything but hql +2 food is literal garbage and make the meta even more restrictive (just make them give twice the hunger as you save on mats or like idk 80% more hunger than +1, so it's still better just not twice as much)
>Salt buff will either make salt still bad or it will make it op af and it will make hunger not a thing, making hunger rebalance only to buff salt just doesn't make sense from experiment point of view. Either don't buff it, remove it completely, make it something interesting like pepper that applies to singular pieces of food to reduce hunger with a wound so can't be abused, make it a good spice that reduces hunger at the cost of not being able to use other spices.
>Quality nodes moving good, but you should consider animal quality squash so hql bones aren't almost impossible to get in good amounts without instantly plopping down a bot when you see 400ql+ animals.
>Suggestion for combat would not work well in the current combat system, this is not legacy, people would stack bloodlust and open 100 with like a kito or sting on ppl running away.
Ingame: Shaki
JOIN THE OFFICIAL H&H DISCORD TODAY