jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
Zephroze wrote:fulma wrote:Kaios wrote:lol did you guys seriously forget about this thread already? https://www.havenandhearth.com/forum/viewtopic.php?f=42&t=76525
Placing a claim in front of a cave is a boon to criminals more than anyone else. I really doubt many players other than perhaps some large groups bothered with that tactic at the start of world 16 anyways.
I mean, is not like mostly every change made to this game in the few years was not about giving more power to big groups over the single hermits.
I'm surprised that a pclaim doesn't take at least two players with rage to build...
?????
How is this a boon to criminals? It doesn't prevent anybody from leaving or stepping off the claim. This was posted by Bob so every lil dipshit hermit could use it, and Yeomanry is so cheap that any lil dipshit hermit was feasibly able to use it to protect their base. My little group of 8~ tried to use it this world.
This is one of the few things that gave power to EVERYBODY and not just specifically only big groups. You can't just spew the same rhetoric without thinking and expect it to land.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
Audiosmurf wrote:Okay, you're an idiot, hermits deserve it, never mind.
Zephroze wrote:Audiosmurf wrote:Okay, you're an idiot, hermits deserve it, never mind.
Fuck hermits, this game isn't even made for them frankly. This change benefits criminals who rush vandal far more than the previous method. Who gives a fuck if they can steal the shitty clothes off my back if I can ostensibly just hide in my 1 tile claim pole palisade and rebuild. I'm not trying to stay up for 48 hours just to get a fucking palisade up so I can sleep.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
Zephroze wrote:I know it's not reasonable from a gameplay perspective but since when is waiting 3 IRL fucking days to have a somewhat safe base reasonable from a gameplay perspective. It's a fucking game my dude.
Zephroze wrote:fulma wrote:Kaios wrote:lol did you guys seriously forget about this thread already? https://www.havenandhearth.com/forum/viewtopic.php?f=42&t=76525
Placing a claim in front of a cave is a boon to criminals more than anyone else. I really doubt many players other than perhaps some large groups bothered with that tactic at the start of world 16 anyways.
I mean, is not like mostly every change made to this game in the few years was not about giving more power to big groups over the single hermits.
I'm surprised that a pclaim doesn't take at least two players with rage to build...
?????
How is this a boon to criminals? It doesn't prevent anybody from leaving or stepping off the claim. This was posted by Bob so every lil dipshit hermit could use it, and Yeomanry is so cheap that any lil dipshit hermit was feasibly able to use it to protect their base. My little group of 8~ tried to use it this world.
This is one of the few things that gave power to EVERYBODY and not just specifically only big groups. You can't just spew the same rhetoric without thinking and expect it to land.
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