GustawoVegas wrote:jorb wrote:Idk. Maybe as a meta-game issue that is true, but layers of walls were possible before as well. Again, I'm not convinced that the siege system should be based on people forgetting to close gates.
Just make visitors thing optional.
Ctrl+Right click on the gates with master key - flover menu with "open for visitors" - gates will place buff that prevents others doing crimes (for example steal master key)
If you lost master key (which is nearly impossible if you have half of brain) - raider can click on the gates and choose "close for visitors" - gates no longer preventing crime actions.
So that spies can steal master keys to disable the visitor system?
Cause that's what would happen with such a change.
Nah, better keep it as it is now.