Dawidio123 wrote:You can't expect the players who got basically fucked over in so many ways by what they devs just announced to be positive about it.
To our mind we're adding optionality, rather than taking anything away. The one thing that could concern me is, indeed, a potential bifurcation of the player base, but if that turns out to be a problem, there is nothing that says we cannot simply return to a one server paradigm. Surely the present server maintenance policy that we've had here for 10+ years now isn't likely to be the optimal? How do we find the optimal breakdown if we do not allow ourselves to experiment with it?
I'm sure if the devs actually address all the issues (custom clients/acc sharing/alts/paying twice/hats/dividing the game into two servers and forcing ppl to play on steam for the new world we waited so long for) the steam release will go a lot better than what we could expect right now.
Custom clients are supported as well as they can be on Steam, I think...?
Account sharing is not a feature of the game, it is something you do against our strong, contrary, recommendations.

Perhaps it is the case that we are dividing the player base, but the aim is obviously to grow the pie.
Glad to hear excitement for W16! Noted!
We're not trying to rob you, Bilbo Baggins. <3