jorb wrote:
[*] Anyone may attack a Nidbane as it moves across the map, but perhaps best be careful with that, what with Nidbanes being of unknown power and lethal, and whatnot. Nidbanes will themselves only attack their intended target.[/list]
Well, hopefully those dangerous Nidbanes ability are really something to not be possible to kill it with a group whether the perpetrator is offline. And might be the way to exclude noob-abuse-crime is to bind the ability to "harm" (making those actions needed for fetter-crafting) be available for only village members (then the Nidbane would aggro other village members if it kills the perpetrator). Still last suggestion also could be abused by creating a village of alts tho would make the crime-business more resource-consumable.
And why I was saying about the ability of village- members only to "harm" is because pre-Nedbane situation could guarantee an almost absolute safety for an organized groups with the brickwall. So, if devs were not going to "buff" the palisade, the introduction of the Nedbane seems another way to balance those different classes of players: 1) with the palisade (being scared of any-time raid) and 2) the brickwall (safely checking for the ram).