Game Development: Loose Ends

Announcements about major changes in Haven & Hearth.

Re: Game Development: Loose Ends

Postby Ysh » Mon Jul 25, 2016 6:16 pm

jorb wrote:
zebratul wrote:
jorb wrote:
STFU.


You should take the vocal part of the community easier, man.
You have my and many other's support.


Thanks! Don't get me wrong, though. I speak dispassionately.

Jorb is calm, cool, collected. He is child on playground which is standing and watches from a distance. Slicked back hair. Trench coat. Sunglasses. Looking as cucumber, he sits with item in mouth. But it is not cigarette, because jorb is respecting this is poison to body. No, this is lollipop in his mouth. Dum Dums brand, but before Dum Dums were made really small and less good. Root beer flavor, of course. One hand remains in pocket and is occasional usage to readjust this sucker in mouth. Other is displayed with some objects. Perhaps some small stone, or some coin so jorb's ear can hear this satisfying clinking sound as the object is tossed loosely and gently into air and caught back into hand. His expression is static, reassuring. He watches you from distance like father is watching child. Content to allow child to make mistake and learn from it, but he will be there if required. But jorb is not there to protect any other child on playground, he is just observing. This paternal protection sensation you feel is from fact that jorb is in complete control of situation. Like Obama trying to systematically make America like rest of world, jorb knows exactly what he is doing. A child he is watching does some thing particularly amusing and jorb might display some small smirk. Perhaps even you will hear the sound of rushing air from jorb nose as he will quick exhale a small chuckle. But these reaction are not involuntary. Jorb was not caught off guard by the child antics, but wished to display his amusement for some calculated reason.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.

I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
User avatar
Ysh
 
Posts: 5953
Joined: Sun Jan 31, 2010 4:43 am
Location: Chatting some friends on forum

Re: Game Development: Loose Ends

Postby Burinn » Mon Jul 25, 2016 6:18 pm

Wow Ysh, good work! Keep it up! Proud of you!
sabinati wrote:do you expect me to just check the forum constantly, fuck off
User avatar
Burinn
 
Posts: 3097
Joined: Thu Aug 20, 2015 11:48 pm
Location: Internet Prison Plotting Her Escape

Re: Game Development: Loose Ends

Postby jorb » Mon Jul 25, 2016 7:29 pm

Ysh knows where it's at.

Image
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18436
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Game Development: Loose Ends

Postby LadyGoo » Mon Jul 25, 2016 7:30 pm

I felt like I'm reading 50 shades of Jorb :D
Hafen Helpdesk Skype Conference [Eng]: https://join.skype.com/mxo3yVNbrCK9
Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN

Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM

W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
User avatar
LadyGoo
 
Posts: 2767
Joined: Sat Jul 09, 2011 9:06 am

Re: Game Development: Loose Ends

Postby MrPunchers » Tue Jul 26, 2016 12:32 am

All you guys being mean to the devs.
It's hard to develop a game while refugees take over your country.
Suck me good and hard thru my jorts
User avatar
MrPunchers
 
Posts: 1679
Joined: Mon Jun 06, 2016 9:54 am
Location: Where do you think?

Re: Game Development: Loose Ends

Postby borka » Tue Jul 26, 2016 12:41 am

They bought some rolls of barbed wired from subs cash already :P
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Game Development: Loose Ends

Postby Grog » Tue Jul 26, 2016 1:19 am

MrPunchers wrote:All you guys being mean to the devs.
It's hard to develop a game while refugees take over your country.

If all else fails - blame the foreigners. Or anybode else who isn't able to defend himself.
Favourite thread: viewtopic.php?f=9&t=3388
User avatar
Grog
 
Posts: 2747
Joined: Mon Feb 08, 2010 11:42 pm
Location: Germany

Re: Game Development: Loose Ends

Postby MagicManICT » Tue Jul 26, 2016 1:21 am

Ysh wrote: standing and watches from a distance. Slicked back hair. Trench coat. Sunglasses. Looking as cucumber,


Not sure if describing Neo or stalker... :?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Game Development: Loose Ends

Postby MrPunchers » Tue Jul 26, 2016 1:28 am

Grog wrote:
MrPunchers wrote:All you guys being mean to the devs.
It's hard to develop a game while refugees take over your country.

If all else fails - blame the foreigners. Or anybode else who isn't able to defend himself.

lel blame it on Germans no guns
Suck me good and hard thru my jorts
User avatar
MrPunchers
 
Posts: 1679
Joined: Mon Jun 06, 2016 9:54 am
Location: Where do you think?

Re: Game Development: Loose Ends

Postby borka » Tue Jul 26, 2016 3:10 am

ok ... will you please follow me to the shower room now ... we need to make sure that there is no vermin on you ... when finished we can talk about "german no guns" :D
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot], Python-Requests [Bot] and 63 guests