jorb wrote:ramones wrote:which they could fix by making one and only allowed client with serverside functions/commands, that would prevent retarded auto hearth, auto curio, auto aggro etc.
This is factually incorrect. We cannot force a client upon anyone.
ramones wrote:jorb wrote:ramones wrote:which they could fix by making one and only allowed client with serverside functions/commands, that would prevent retarded auto hearth, auto curio, auto aggro etc.
This is factually incorrect. We cannot force a client upon anyone.
I'm not a client maker and know 0 about it, but i'm sure you could make many things server side, like pathfinding etc, so people wouldn't be in disadvantage since they don't have a coder behind. Every noob that starts playing is literaly in stone age compared do people with own clients. There is your problem that you need to work on, not fixing auto aggro and auto hearthing.
ramones wrote:There is your problem that you need to work on, not fixing auto aggro and auto hearthing.
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
Ozzy123 wrote:going back to work on legacy
lachlaan wrote:To be fair it'd be impossible to block botting because I could easily just make a bot using something silly like auto-hotkey. Might not be the best bot out there but it'd make due. So the solution isn't gonna be blocking custom clients or something of the like, i think.
Granger wrote:Fuck off, please go grow yourself some decency.
strpk0 wrote:very least you have to recognize that it very much killed the usual foraging bots (edel, bluebell, flotsam, pearl, etc). This is only true if there isn't some secret way to exploit the fate system that has been discovered, though.
dafels wrote:strpk0 wrote:very least you have to recognize that it very much killed the usual foraging bots (edel, bluebell, flotsam, pearl, etc). This is only true if there isn't some secret way to exploit the fate system that has been discovered, though.
there was an easier and better way to do this, make new animals, like polar bears on mountains that would drop the edels(you get the curios from butchering them or fighting them, whatever) it would reduce the bottability significantly and make the game more fun, but sadly, the worst way was chosen to implement - fate system.
Granger wrote:Fuck off, please go grow yourself some decency.
dafels wrote:strpk0 wrote:very least you have to recognize that it very much killed the usual foraging bots (edel, bluebell, flotsam, pearl, etc). This is only true if there isn't some secret way to exploit the fate system that has been discovered, though.
there was an easier and better way to do this, make new animals, like polar bears on mountains that would drop the edels(you get the curios from butchering them or fighting them, whatever) it would reduce the bottability significantly and make the game more fun, but sadly, the worst way was chosen to implement - fate system, so people would find an edel maybe once per 2 months.
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