Game Development: My Kind of Patch

Announcements about major changes in Haven & Hearth.

Re: Game Development: My Kind of Patch

Postby Jacobian123 » Wed May 04, 2016 6:42 am

sabinati wrote:people are. different people than you. your complaint is about it being required to grind moar, which is not the case. every attempt is successful. the % chance is for there to be the ability to add more gilds to the item.

how did i contradict myself?

ftfy
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Re: Game Development: My Kind of Patch

Postby Duane » Wed May 04, 2016 6:42 am

sabinati wrote:but not everything will be single slotted? Image


Yeah but it's definitely promoted. There's no distinction between a bunch of single-slotted gear and one piece of gear with 8 slots on it other than one gives more varied shit because there's no variety in gilds.
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Re: Game Development: My Kind of Patch

Postby JackMehoff » Wed May 04, 2016 6:46 am

ctc does not increase melee combat anymore? even though it says it does stats does not seem to match it
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Re: Game Development: My Kind of Patch

Postby sabinati » Wed May 04, 2016 6:55 am

Jacobian123 wrote:
sabinati wrote:people are. different people than you. your complaint is about it being required to grind moar, which is not the case. every attempt is successful. the % chance is for there to be the ability to add more gilds to the item.

how did i contradict myself?

ftfy


thank you. edited my post.

Duane wrote:
sabinati wrote:but not everything will be single slotted? Image


Yeah but it's definitely promoted. There's no distinction between a bunch of single-slotted gear and one piece of gear with 8 slots on it other than one gives more varied shit because there's no variety in gilds.


why would you wear a 1 slotted gear if you could wear a 2 slotted gear? what do you mean there's no variety?

JackMehoff wrote:ctc does not increase melee combat anymore? even though it says it does stats does not seem to match it


it does. take it off and put it back on?
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Re: Game Development: My Kind of Patch

Postby Sollar » Wed May 04, 2016 6:56 am

GUYS HELP ... JORB AND LOFTAR TOOK AWAY MY V̶I̶R̶G̶I̶N̶I̶T̶Y̶ !!! I mean agility ...
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Re: Game Development: My Kind of Patch

Postby Glorthan » Wed May 04, 2016 6:58 am

sabinati wrote:people are. different people than you. your complaint is about it being required to grind moar, which is not the case. every attempt is successful. the % chance is for there to be the ability to add more gilds to the item.

Old system:
- I decide which item gives me the best bonus to my stats in a certain situation.
- I craft/buy that item with a certain quality.
- Now I'm done until I can get the same item of significantly better quality.

New system:
- I decide which gilds I need for a certain situation. One of my main's roles is archery, so let's go with that.
- I craft/buy gilds that add: perception, marksmanship, unarmed, agility en masse.
- I craft/buy a high quality random item (eg. bat cape) en masse.
- I apply mass gilds until I land all my gilds.
- Now I'm done until I can get the same item or or any of my gilds of significantly better quality.

It will probably take at least 20 a items/slot to get a decent amount of gilds on it, which you need for good combat gear. Thus the best way to get crazy combat gear bonuses is to bot huge amounts of clothing and gilds until you manage to fill one up with combat related slots. This is extremely grindy.

Edit: I think duane is talking about gear that takes two wear slots, ie. lynx cape, bear cape, ranger cape, hooded druid cloak, as they give no base stats and have the same gild slots as one wear slot items.
Last edited by Glorthan on Wed May 04, 2016 7:00 am, edited 1 time in total.
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Re: Game Development: My Kind of Patch

Postby stya » Wed May 04, 2016 7:00 am

As a trader it will make it muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuch more complicated to determine fair prices, handle the barterstands etc if I want to sell gilded equip. And I guess non-gilded will lose a lot of it's value :(
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Re: Game Development: My Kind of Patch

Postby Redlaw » Wed May 04, 2016 7:03 am

Glorthan wrote:
sabinati wrote:



Sounds like legacy to me, just on a more varied and all scale. sounds better even as a hermit sitting alone. Suddenly the good q skills I wish I had might be a tad closer to haveibng, or if some dudes are trading me gilds for the skill I want its all good.
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Re: Game Development: My Kind of Patch

Postby JackMehoff » Wed May 04, 2016 7:05 am

it seems like my bonus melee combat is limited to the base melee i already have ._.
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Re: Game Development: My Kind of Patch

Postby JackMehoff » Wed May 04, 2016 7:06 am

also has hirdsmans cape been removed from the game?
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