Prelude: World 15

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 15

Postby MightySheep » Thu Oct 05, 2023 1:26 am

Nightdawg wrote:Watching Arcanum or AD bois talking about numbers and zergs is just a meme at this point tho, and I love it xD

I mean trollex is being pretty upfront at this point. Its this random arcanum guy whos just randomly lying lol. I guess I underestimated how much mental damage we inflicted on them this world :shock:
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Re: Prelude: World 15

Postby SpacePig » Thu Oct 05, 2023 1:28 am

please, can you make it so that on an inactive claim or outside it, the locks on the gates or knar, snejka, vagon rot in a week IRL.
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Re: Prelude: World 15

Postby Dawidio123 » Thu Oct 05, 2023 1:33 am

MightySheep wrote:copium

As per usual snail was right lmao. :arrow:
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Re: Prelude: World 15

Postby MightySheep » Thu Oct 05, 2023 2:12 am

Dawidio123 wrote:As per usual snail was right lmao. :arrow:

oh youre a snail fanboy, that explains so much. I didnt think he had any fans lol. I honestly couldn't figure out what your deal was- why youre trying to lie and argue about something that happened a year ago that I mentioned in passing for the sake of a different discussion about teleportation. I was genuinely confused af for a moment there.
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Re: Prelude: World 15

Postby noindyfikator » Thu Oct 05, 2023 5:56 am

Will it be possible to siege spruces (break thingwall peace) if province doesn't belong to a realm?

What about personal claim spam? Let's say I will (tbh I look at Snail now, he always comes with crazy ideas) build 50 PC around village and they all get to 100% power. How to get rid of them without breaking thingwall peace?
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Re: Prelude: World 15

Postby Aerona » Thu Oct 05, 2023 6:20 am

From what I understood of the explanations both here and on the stream, it's not just possible but necessary to break the Thing Peace whether or not the Thingwall has been brought into a realm. Breaking the Thing Peace and challenging for control of the province are separate things, though.

Siege is being reworked anyway, there's not going to be siege power. Other mechanics are changing which will make it easier to siege, but also easier to actively defend against a siege (in theory). It still won't be possible to siege without breaking the Thing Peace, but that's a restriction on siege weapons.

(Edited to remove reference to hand-bashing claims, since as far as I know now only siege weapons will work while they have presence.)
Last edited by Aerona on Thu Oct 05, 2023 9:53 am, edited 1 time in total.
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Re: Prelude: World 15

Postby Nightdawg » Thu Oct 05, 2023 6:35 am

noindyfikator wrote:Will it be possible to siege spruces (break thingwall peace) if province doesn't belong to a realm?

What about personal claim spam? Let's say I will (tbh I look at Snail now, he always comes with crazy ideas) build 50 PC around village and they all get to 100% power. How to get rid of them without breaking thingwall peace?


Just have a bot that checks if new claims popped up around your village every 7 hours
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Re: Prelude: World 15

Postby noindyfikator » Thu Oct 05, 2023 9:50 am

Nightdawg wrote:
noindyfikator wrote:Will it be possible to siege spruces (break thingwall peace) if province doesn't belong to a realm?

What about personal claim spam? Let's say I will (tbh I look at Snail now, he always comes with crazy ideas) build 50 PC around village and they all get to 100% power. How to get rid of them without breaking thingwall peace?


Just have a bot that checks if new claims popped up around your village every 7 hours


I would rather play the game than spend time writing bots, sadge
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Re: Prelude: World 15

Postby Sevenless » Thu Oct 05, 2023 9:59 am

noindyfikator wrote:Will it be possible to siege spruces (break thingwall peace) if province doesn't belong to a realm?

What about personal claim spam? Let's say I will (tbh I look at Snail now, he always comes with crazy ideas) build 50 PC around village and they all get to 100% power. How to get rid of them without breaking thingwall peace?


Assuming you sleep like a normal human and missed the drying window: Vbanner over them, wait until it lets you declaim them.

It can be annoying possibly, but there's a mechanic in game to handle it already. Claim griefing was a massive issue historically so we've been through this already.
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Re: Prelude: World 15

Postby roskuwacz » Thu Oct 05, 2023 11:54 am

Sevenless wrote:Assuming you sleep like a normal human and missed the drying window: Vbanner over them, wait until it lets you declaim them.

It can be annoying possibly, but there's a mechanic in game to handle it already. Claim griefing was a massive issue historically so we've been through this already.


Isn't there a mechanic that your banner(VC) need to be at least 90% old of the personal claim that you want to declaim?
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