Game Development: Another Touch of Fix

Announcements about major changes in Haven & Hearth.

Re: Game Development: Another Touch of Fix

Postby strpk0 » Fri Mar 10, 2017 12:02 am

sMartins wrote:I don't need to learn coding to understand the devs that made the all thing are better in optimization while respectfull of the game design at the same time.
Of course you can break the game design (like costums do) to make it runs faster, but like I have already explained it's not good for the game.
At this point....why don't you play this game without Graphic UI? typing strings? You will have a lot of Fps, I guarantee you that.


Answer me this:

You're telling everyone that currently lives in a decently-sized village to take it up the ass and enjoy a nice 10 fps slideshow, same goes for the ever-so-fun 3 fps big battles, correct?

I don't think anybody disagrees with the notion that in an ideal world, no one would have a reason to use custom clients, and perhaps we're indeed missing out on certain things by modifying the client, so I'm not sure where you're getting the idea that people just naturally prefer to be "cheating assholes that just want the game to run fast, as they need to win at all costs". The problem with your argument is that we don't live in an ideal world, and the devs simply don't have enough time to make the default client good enough for everybody to enjoy, hence why they decided to simply allow people to run their own custom clients, and tweak their game experience to their own liking.

Custom clients are a "necessary evil" until the default client gits gud (if the devs ever make that their goal, at all). If you hate the custom clients so much, then you go and fix that default client. Go and make it so good that NOBODY has any reason to use anything else (other than to indeed, be "cheating assholes that just want the game to run fast, as they need to win at all costs"). Until then you're just as good as a random hipster that pelts shit at people's faces because they don't unanimously agree with him.

Also, you going out of your way to tell new players that they must play on the default client is absolutely fucking retarded, and I hope you realize any person dumb (or newb, or both) enough to trust your advice is now being thrown into a disadvantage against every other person in this game, just because you wanted to see the game work exactly the way you envision it. You are not a "veteran", not even close. No "veteran" would ever suggest anyone else to shoot themselves in the foot like that, just because they think they should.
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Re: Game Development: Another Touch of Fix

Postby jordancoles » Fri Mar 10, 2017 12:16 am

sMartins wrote:
jordancoles wrote:Amber client standing in the middle of my plot
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Amber client with animations turned off (trash stockpiles, animal idle, beehives, dreamcatchers and fires) and lowest graphical settings
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Default client
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This is standing still though, moving in any direction drops these numbers by 15-20 fps


I know that customs have more graphics options. Btw this doesn't mean that customs ar better optimazed, and of course is not.

.....

What he can do is asking kindly Loftar if he could add a even lower graphic preset, like lower rendering distance, possibilieties to turn off ambient decorations, etc....
And it's why shitty customs runs faster than the default

.........

So if Loftar is reading this, it's not a bad idea: develop a super low graphic preset for the client, so it will be the faster.....maybe some people will stop to use shitty customs.

Are you retarded or something? What do you think optimization means?

>says higher fps and lower graphical options does not equal a more optimized client
>asks for lower graphical settings to raise fps and optimize the default client

????????
Last edited by jordancoles on Fri Mar 10, 2017 12:22 am, edited 1 time in total.
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Re: Game Development: Another Touch of Fix

Postby ricky » Fri Mar 10, 2017 12:19 am

strpk0 wrote:
sMartins wrote:I don't need to learn coding to understand the devs that made the all thing are better in optimization while respectfull of the game design at the same time.
Of course you can break the game design (like costums do) to make it runs faster, but like I have already explained it's not good for the game.
At this point....why don't you play this game without Graphic UI? typing strings? You will have a lot of Fps, I guarantee you that.


Answer me this:

You're telling everyone that currently lives in a decently-sized village to take it up the ass and enjoy a nice 10 fps slideshow, same goes for the ever-so-fun 3 fps big battles, correct?

I don't think anybody disagrees with the notion that in an ideal world, no one would have a reason to use custom clients, and perhaps we're indeed missing out on certain things by modifying the client, so I'm not sure where you're getting the idea that people just prefer to be "cheating assholes that just want the game to run fast, as they need to win at all costs". The problem with your argument is that we don't live in an ideal world, and the devs simply don't have enough time to make the default client good enough for everybody to enjoy, hence why they decided to simply allow people to run their own custom clients, and tweak their game experience to their own liking.

Custom clients are a "necessary evil" until the default client gits gud (if the devs ever make that their goal, at all). If you hate the custom clients so much, then you go and fix that default client. Go and make it so good that NOBODY has any reason to use anything else (other than to indeed, be "cheating assholes that just want the game to run fast, as they need to win at all costs"). Until then you're just as good as a random hipster that pelts shit at people's faces because they don't unanimously agree with him.


Bottom line Smartins: people use custom clients because they want to. not because theyre trying to get the upper hand, not because they think the default client is shit, not because they're minmaxing spergs who need the best fps.

I use custom clients to help me understand the game's more intricate details, which allows me to play the way I want.
I like my drying racks to be perfectly aligned, so i use the hitbox toggle to help me.
I like to make brick art, so I toggle gridlines to help me see.
Sometimes that god damn squirrel is too small to click, so i zoom in using :cambad and hide the trees so i can see where it ran

none of these things are inherently bad or game breaking. they just make it easier to do some otherwise complicated tasks.


I'm not going to pretend I know the dev's position on custom clients/optimization, but I do believe theyre letting third party/custom clients do the legwork of QoL fixes, optimizations, UI reworks, etc. so the devs can focus on bigger fish: i.e., content, bugfixes, polish, and mechanics.

That being said, I hope one day the devs set some time aside to do some client work, although I dont see that happening for a long time, because why optimize when the next patch you release breaks all that work?
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Re: Game Development: Another Touch of Fix

Postby sMartins » Fri Mar 10, 2017 1:04 am

jordancoles wrote:
Are you retarded or something? What do you think optimization means?

>says higher fps and lower graphical options does not equal a more optimized client
>asks for lower graphical settings to raise fps and optimize the default client

????????

Tbh you sound retarted to me :D
Optimization means higher fps at the same quality, improving some maths formulas in the code....the most basic example is not using square roots but x^1/2 instead cause it runs faster on the machine language.
Asking for more graphic options in the client (that allow you to have more fps while lowering the graphic) is a completely different thing....that could be done easily, while it's not the case for optimizations, that is very hard and require a lot of time and work.
So yes, I don't even know if there is any person not retarded here, me included that i keep answer to these shits, but you definately sound retarted to me.....matter of opinions, I guess.
Last edited by sMartins on Fri Mar 10, 2017 1:09 am, edited 1 time in total.
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Re: Game Development: Another Touch of Fix

Postby Artemiswhb » Fri Mar 10, 2017 1:08 am

sMartins wrote:Optimization means higher fps at the same quality, improving some maths formulas in the code

So you do know what optimisation means? Now go go back and read all of the previous posts and stop being ignorant as all hell. Like i said before, there's been fixes like these in custom clients.
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Re: Game Development: Another Touch of Fix

Postby sMartins » Fri Mar 10, 2017 1:12 am

And do you think that if those fixes you like to talk about were just a bit good, didn't Loftar already implemented in the code? That is his job?
Come on man, pls....with who you believe are speaking with? Cheers
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Re: Game Development: Another Touch of Fix

Postby DDDsDD999 » Fri Mar 10, 2017 1:18 am

sMartins wrote:And do you think that if those fixes you like to talk about were just a bit good, didn't Loftar already implemented in the code? That is his job?
Come on man, pls....with who you believe are speaking with? Cheers

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Re: Game Development: Another Touch of Fix

Postby Direkled » Fri Mar 10, 2017 1:20 am

DDDsDD999 wrote:
sMartins wrote:And do you think that if those fixes you like to talk about were just a bit good, didn't Loftar already implemented in the code? That is his job?
Come on man, pls....with who you believe are speaking with? Cheers

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I don't think he's trolling. But you should all stop replying because this is still a waste of time, he's not going to stop.
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Re: Game Development: Another Touch of Fix

Postby strpk0 » Fri Mar 10, 2017 1:21 am

sMartins wrote:And do you think that if those fixes you like to talk about were just a bit good, didn't Loftar already implemented in the code? That is his job?
Come on man, pls....with who you believe are speaking with? Cheers


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Re: Game Development: Another Touch of Fix

Postby Artemiswhb » Fri Mar 10, 2017 1:21 am

sMartins wrote:And do you think that if those fixes you like to talk about were just a bit good, didn't Loftar already implemented in the code? That is his job?
Come on man, pls....with who you believe are speaking with? Cheers

With someone who is perhaps a bit delusional and trying to dig his way up the devs arses. I believe Jorb already has a wife, not sure about Loftar, but I'm sure he can do better than you. Cheers mate.
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