Exerosp wrote:In general, PvE tends to be vastly more popular in most survival games. Look at ARK, though it's kinda dead these days it's always been 70% or so preferring PvE rather than PvP, because people don't want to have anxiety and constantly think about their shit getting destroyed because of who knows how many reasons.
Offering a privately hosted PvE version would be ideal, especially for content creators. Then the "official" version could stay true to Jorbtar's ideals.
In reality, having the ability to create private servers, similar to Fallout 76, for Gold members with a subscription could be beneficial for the game's developers. However, it might not garner support from hardcore players who want to involve casual players in their struggles.