Potjeh wrote:Animal feed reduction doesn't go far enough. You still need enormous herds to increase stats so you'll still spend half your playtime filling troughs. Individual animals eating less just means you'll have a couple more animals in the herd.
IMO the main issue is that the RNG spread on stat increases is too big for how many stats there are. I think stat rolls should be a 50/50 thing, ie you either get +15 or +30 on any one roll, and nothing in between.
Also pregnant animals eating 4x more is way too much, make it like 1/4 more instead.
jorb wrote:+2 FEPS
After some internal back and forth, we came to the conclusion that we like the idea of, quite simply, counting +2 FEPs as 2 FEPs for purposes of determining the Hunger cost of foods. It likely makes them significantly worse than they have been historically, but at the same time I kind of feel that it could leave them in an interesting spot where they really are an alternative, rather than a strict improvement, over normal +1 FEPs, which I don't hate. It is not immediately obvious to me if I under that paradigm should prefer a food item which gives {3 +1FEPs}, or {1 +1FEP, 1 +2FEP}, all else being equal, and perhaps that could be neat.
Making it thus.
Hasta wrote:Here we go again. Hope a stampede of bots won't destroy this game's chance of making a name for itself, you know, among normies.
joojoo1975 wrote:tyrtix wrote:Seeing what happened at Wurm steam launch, i may suggest that you have a contingency plan for a brand new, additional server to be launched in maximum time of one week, better if it's within three days.
please elaborate
Users browsing this forum: Amazon [Bot], Claude [Bot], Python-Requests [Bot] and 1 guest