Prelude: World 16.1

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 16.1

Postby ConfusedChad » Sun Nov 09, 2025 3:58 am

Havenasket wrote:
SnuggleSnail wrote:Raw hide's range does not extend beyond or even to render dist, and even if it did horses would still be used extensively in PVP. Your panicked hermit eye were deceiving you. If you think I'm lying login an alt rn you can test it faster than you can write a reply here

“Raw hide’s range does not go off-screen.”
“Raw hide’s range does not extend beyond or even to render dist.”

That isn’t a correction, it’s goalpost shifting. “Off-screen” ≠ “render distance.” Pick one claim and stick to it—or better, post numbers.

If Rawhide is truly underpowered, the sane ask is a buff (clear range, sane cooldown), not “shut up, learn the mechanic.” The only time people fight to keep something untouched is when it’s overperforming in practice.

Put data on the table or stop sermonizing. Show:
- exact cast range in tiles (default client, fixed zoom),
- stun duration & effective catch window vs horse speed,
- cooldown/lockout,
- a 10-second reproducible clip.

“Go test it yourself” is just burden shifting. If your position rests on “because I said so,” it’s not balance feedback—it’s self-interest dressed as authority.

(please reply to this post yourself without using ChatGPT) so like... why are you doing this? are you not confident in your ability to write posts yourself or even make your own arguments? i'm legitimately confused
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Re: Prelude: World 16.1

Postby magnet » Sun Nov 09, 2025 4:33 am

I didn't wanna shit up this thread with the (((Horse Question))) any more, but since its come up again, here we go:

I tried to find my recording of getting zapped by Rawhide but I think I didn't archive it last time I formatted my PC. Yeah, I know how that sounds coming from an internet stranger, believe me or don't, I get it

I did go fuck around with Rawhide on some alts, and I cannot recreate what happened to me. Range seems to be 35 tiles. Which is not render distance.

BUT: I vividly remember first hearing the Rawhide SFX multiple times, THEN getting the Ender's "Player spotted!" notification, and THEN seeing the dude's model load in. I was bashing a siege base they were trying to set up so I was zoomed way out expecting someone to come try to stop me. Im guessing people are gonna say "You lagged". I suppose that's possible, but my connection is wired and otherwise very stable.

Only reason I'm not fully apologizing for spreading misinformation and editing all my previous posts is because I know 100% if Snail had a client feature that effectively extended the range of Rawhide, he would use it, have his friends use it, and would keep it secret for as long as possible.

Make fun of me all you want, but that's my experience with the game

PS: In the case that I am further proven wrong: I apologize to everyone telling me otherwise
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Re: Prelude: World 16.1

Postby SnuggleSnail » Sun Nov 09, 2025 5:39 am

Don't worry about it. Nobody recalls what happened well when they're stressed. When new fighters join our village if they say they're being chased by 20 people 100% of the time it's like 4-6 guys. Human brain just do that
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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Re: Prelude: World 16.1

Postby Halbertz » Sun Nov 09, 2025 5:42 am

magnet wrote:BUT: I vividly remember first hearing the Rawhide SFX multiple times, THEN getting the Ender's "Player spotted!" notification, and THEN seeing the dude's model load in.

Image
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Re: Prelude: World 16.1

Postby vipes » Sun Nov 09, 2025 6:25 am

Havenasket wrote:
vipes wrote:This game's biggest problem is the lack of players. And that's not gonna be solved by changing how gates or horses work or whatever.

The reason why players leave the game lies in those very “horses” and “gates.”
And possibly another 100 500 hidden, obscure mechanics that your average Steam Joe has no idea about - because they’re so broken and counter-intuitive in 2025 that even a junior game designer would jump off his boat in the middle of the ocea— sorry, I mean he would try to cross the 5-pixel river with default 10 STA, kekw.


The game has no players because no one knows about it since the devs spend zero effort advertising it.
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