Prelude: World 16.2

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 16.2

Postby Nightdawg » Thu Jul 30, 2026 9:03 am

vatas wrote:with an option to "chase me for practice" - obviously it would be a lot of work to make a bot that chases like a real player


1. asking the devs who never engaged in pvp to make a bot that chases like a real player
2. no forager buff, speed buffs, vehicles in valhalla
jorb wrote:I do not want to over-promise or hype up stuff that could be months out.

"Our primary development direction is toward object-controlled-objects"
User avatar
Nightdawg
 
Posts: 2555
Joined: Fri Feb 28, 2020 12:31 am

Re: Prelude: World 16.2

Postby SnuggleSnail » Thu Jul 30, 2026 1:28 pm

they will 100% never make a good tutorial they're not skilled enough


BUT IF THEY WERE, putting that tutorial in valhalla where 95% of people will never bother to go is how we got to the point people who've played for 15 years have no idea what they're doing. You should need to chase things and be chased by things in the overworld. Catch bunnies that behave like fleeing players. Bunny dungeon that's a time trial race. Ant queen getting her combat med fueled by baby ants. When an animal aggros you it could have mechanics instead of just being faster with all of the ways to escape being things that doesn't work with players.

If the game were good basic PVP concepts would be integrated absolutely everywhere instead of being a separate game mode shitters never engage with until 3 seconds before I put them sideways
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
User avatar
SnuggleSnail
 
Posts: 3478
Joined: Sat Oct 12, 2013 4:04 pm

Re: Prelude: World 16.2

Postby gravesmerch » Thu Jul 30, 2026 2:58 pm

devs would be insane to even try to integrate that cancer pvp meta that emerges like mold in bread

just watched the 3rd meteor fight, pretty early for a bunch of B12 200q running around, makes me understand all the invisible walls added to mining

imagine all the lore, nature, crafting and industry devs add to the game, only to end up in a bacterial infection of unintended meta madness exploding on a modded combat UI that should come with a photo-sensitivity alert

pvp situation is not fixable, best they can do is keep a slice of the population playing long term for routine reasons
gravesmerch
 
Posts: 472
Joined: Thu Sep 08, 2022 6:13 pm

Re: Prelude: World 16.2

Postby magnet » Thu Jul 30, 2026 3:42 pm

shit on it all you want but combat bots in valhalla would be amazing

imagine they fine tune undead valhalla bots to a point where people are satisfied and then they can add skeleton dungeons to the main game

also how hard can it be to allow critters and boats in valhalla
User avatar
magnet
 
Posts: 330
Joined: Sat Jun 12, 2021 2:35 am

Re: Prelude: World 16.2

Postby DDDsDD999 » Thu Jul 30, 2026 4:35 pm

magnet wrote:shit on it all you want but combat bots in valhalla would be amazing

imagine they fine tune undead valhalla bots to a point where people are satisfied and then they can add skeleton dungeons to the main game

also how hard can it be to allow critters and boats in valhalla

It took them 3 years to add drinking water to Valhalla, and 7 years to change the map from a 10x10ish minimap of only sprint terrain with no trees or anything.
viewtopic.php?f=39&t=43749&p=569163&hilit=Valhalla#p569163
viewtopic.php?f=39&t=62308&p=790456&hilit=Valhalla#p790456
viewtopic.php?f=39&t=72834&p=905113#p905113
Image
Image
Image
Image
Image
User avatar
DDDsDD999
 
Posts: 5741
Joined: Fri Jul 02, 2010 12:31 am

Re: Prelude: World 16.2

Postby Grumpkin » Thu Jul 30, 2026 5:42 pm

15 days... :o
User avatar
Grumpkin
 
Posts: 29
Joined: Mon Jul 20, 2026 12:29 am

Re: Prelude: World 16.2

Postby IsThisRad » Thu Jul 30, 2026 6:08 pm

DDDsDD999 wrote:... It took them 3 years to add drinking water to Valhalla, and 7 years to change the map from a 10x10ish minimap of only sprint terrain with no trees or anything.

what da hell
Server Error Image
The request handler is overloaded
User avatar
IsThisRad
 
Posts: 31
Joined: Fri Aug 19, 2022 5:49 am

Re: Prelude: World 16.2

Postby SnuggleSnail » Thu Jul 30, 2026 11:33 pm

gravesmerch wrote:this PVP game shouldn't teach your PVP mechanics because I don't like PVP


even 2 years ago if I saw somebody saying this I'd assume they're just playing a character, but recently I just believe people

Don't care that you have a bad opinion about an irrelevant subject. But there's degrees of bad opinions, right? Some opinions are so bad that I don't have enough empathy to put myself in your shoes and even begin to figure out how you got there. Without an ounce of hate in my heart I'm medically interested in how you can be this stupid. Is it just this one blind spot, or is it your entire life? Is it like an emotional issue leading you to bad reasoning, or is it a complete lack of ability to reason? Do you struggle to fill out forms? I'm gonna be thinking about this in the shower weeks from now

no offense ily
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
User avatar
SnuggleSnail
 
Posts: 3478
Joined: Sat Oct 12, 2013 4:04 pm

Re: Prelude: World 16.2

Postby Schwarzvald » Fri Jul 31, 2026 1:08 am

Gay irl above me ^

Actively sucks anything tbh. Turn your hoses off
Audiosmurf wrote:I am a racist and a homosexual


Audiosmurf wrote:Doxx me again if it bothers you so you dumbass black gorilla retard
User avatar
Schwarzvald
 
Posts: 366
Joined: Sat Dec 31, 2011 11:24 pm

Re: Prelude: World 16.2

Postby Halbertz » Fri Jul 31, 2026 1:22 am

Great posts everyone, really funny stuff going around the forums today.
gravesmerch wrote:shizowald tier post

I agree. Or sorry that happened.
User avatar
Halbertz
 
Posts: 610
Joined: Fri Aug 28, 2015 11:03 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot]