Development Headsup for 21/9

Announcements about major changes in Haven & Hearth.

Re: Development Headsup for 21/9

Postby LadyV » Tue Sep 20, 2016 11:08 am

I have faith we will eventually get something most will like. I don't mind new things and testing things. :D
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Re: Development Headsup for 21/9

Postby Teleskop » Tue Sep 20, 2016 1:08 pm

Hope it doesnt have mechanics pulled straight from the ass and is enjoyable and you will reset world so i can bake pies and be a forest bandit
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Re: Development Headsup for 21/9

Postby Redlaw » Tue Sep 20, 2016 3:03 pm

Teleskop wrote:Hope it doesnt have mechanics pulled straight from the ass and is enjoyable and you will reset world so i can bake pies and be a forest bandit


Why odes being a forest bandit right now need a world reset.... I am living just fine in the middle of no place right now.



Also feels like a countdown is now starting for the update lol.
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Re: Development Headsup for 21/9

Postby Kaios » Tue Sep 20, 2016 3:10 pm

Redlaw wrote:Why odes being a forest bandit right now need a world reset.... I am living just fine in the middle of no place right now.


"Forest bandit" aka he wants to run around killing nettle geared newbs of course
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Re: Development Headsup for 21/9

Postby Enjoyment » Tue Sep 20, 2016 3:12 pm

Kaios wrote:
Redlaw wrote:Why odes being a forest bandit right now need a world reset.... I am living just fine in the middle of no place right now.


"Forest bandit" aka he wants to run around killing nettle geared newbs of course

Should we say him, that nettle gear doesn't point newbs anymore sine gilding update? )
English is neither my native lang, nor my best side...
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Re: Development Headsup for 21/9

Postby Popo13 » Tue Sep 20, 2016 3:31 pm

First post, long-time casual player.

I would first like to thank J&L, as well as the community here, for the time and effort they've put into this game. H&H is truly in a league of it's own (Salem aside), and experience that you can't get anywhere else. Thank you for keeping it alive over all these years.

I've read through many of the threads regarding combat (and archery) changes over the last several months, and I think I agree with your strategy of pushing the changes to the live server for more realistic testing. I am excited to see what you have in store for us tomorrow. I won't jump on the "reset the world!" bandwagon, but I will make a suggestion based on the assumption that "significantly enough convinced" is based at least somewhat on there being less on the line with the current status of the world:

If you want to instigate PvP for the sake of testing the latest changes, perhaps you will consider bringing back the Altar of Ruin for the time being?
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Re: Development Headsup for 21/9

Postby ChildhoodObesity » Tue Sep 20, 2016 3:46 pm

THE SUN IS SHINING ON ME THANK U JORB FOR ALL MY BLESSINGS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Re: Development Headsup for 21/9

Postby SmackMcBacon » Tue Sep 20, 2016 3:56 pm

OoooOooh
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I can't wait!
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Re: Development Headsup for 21/9

Postby Teleskop » Tue Sep 20, 2016 3:59 pm

Kaios wrote:
Redlaw wrote:Why odes being a forest bandit right now need a world reset.... I am living just fine in the middle of no place right now.


"Forest bandit" aka he wants to run around killing nettle geared newbs of course

not true i never killed newbies i helped them stop spreading lies
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Re: Development Headsup for 21/9

Postby dafels » Tue Sep 20, 2016 4:23 pm

yeeeeeeeehaaaaaaaaaaawww
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