jorb wrote:Ok, since armor gilding was controversial(tm) we decided to hold off on it at least for now, to see where the discussion goes if nothing else. Keep opining.
Kept the change by which armor is disabled, rather than destroyed, when reaching 0 HP.
Updated OP to reflect.
There is literally no discussion to be had.
Why don't you tell us what the hell you were thinking with this instead?
Do the hundreds of DMs and forum posts you accrue over the months from noobs getting killed by people who crazily oustat and outperform them come anywhere close to the amount of DMs and forum posts you get asking for armor gildings? I'd be willing to bet you get about 1 ask for armor gilding per 1000 asks for the former.
I'm genuinely struggling to even imagine the "dev time conversation" that lead to this. If you guys actually had a discussion about it and both of you came to the conclusion that "this is what the players want" and "it would be cool," then I am genuinely scared and discouraged by the out of touch direction that the development process is steering in.
Last edited by Zentetsuken on Mon Oct 17, 2022 9:37 am, edited 1 time in total.