jorb wrote:[*] Aiming with ranged weapons can no longer be canceled, meaning you have to stand still for some time if deciding to aim with a ranged weapon, hopefully enforcing more intentionality in training your aim on targets.
I don't see the purpose of this change. ranged weapons were already shit. They needed to be buffed, not nerfed. You've added no tradeoff for needing to stand still (which is retarded and makes it even less useful in PvP), it's just a straight up nerf. You may as well remove bows, like what the fuck is even their purpose?
You've just made it so that archers (there were none anyway because it was already bad) are basically not an option in PvP period now.
jorb wrote:[*] SUGGESTION: It has been suggested that it would be good if the block weight were reduced when moving (as it was in Legacy). If there is some consensus that this would be a good change, it is one we are willing to entertain. Feel free to opine.[/list]
I'm going to play devil's advocate and say this sounds interesting and should be tried out. There's too much running around in combat, there absolutely should be downsides to it. What you've suggested is something that I basically suggested in one of my C&I posts. I think it warrants trying, but naturally you'll listen to the same people who have kept combat in the same sorry stagnant state for years as per usual before actually giving it a try.