Game Development: Duckbilled Leg of Table

Announcements about major changes in Haven & Hearth.

Re: Game Development: Duckbilled Leg of Table

Postby Asgaroth22 » Tue Dec 17, 2024 9:51 pm

jorb wrote:
Asgaroth22 wrote:Jorb, please tell me you guys remembered to fix the bug with animals eating 25% more swill instead of 25% less


That should be fixed since last patch, I believe?

Unless there was a sneaky patch I missed, last patch was on 08.12 and you acknowledged this bug on 09.12. Didn't see it being mentioned in any patch notes, that's why I'm asking ^^
“The story so far:
In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.”

Douglas Adams

W3-W13 - mostly hermit, with a few brief periods as a crafter/farmer to various villages
User avatar
Asgaroth22
 
Posts: 624
Joined: Mon Jan 09, 2012 8:08 pm

Re: Game Development: Duckbilled Leg of Table

Postby Fostik » Tue Dec 17, 2024 9:53 pm

jorb wrote:Again adjusted the ingame season timer to ensure a white Christmas. Will try to avoid doing this manually again!


It's not funny :|
Known as zunzon. Contact discord: zunzon.
User avatar
Fostik
 
Posts: 2237
Joined: Tue Jul 05, 2011 4:08 pm
Location: EU

Re: Game Development: Duckbilled Leg of Table

Postby Reiber » Tue Dec 17, 2024 9:55 pm

was kinda hoping for a cool winter content patch, maybe reindeer milk, and small and big yuletide dungeons,
together with announcement to increase the time of winter by a few days , kindof testing the waters as soon as i saw that the 48 hours of snow still dont align with christmas, and you patch on the first day of winter,


but. duckheat is neat, now just make ingame ducks actually quack aswell.
User avatar
Reiber
 
Posts: 989
Joined: Thu Aug 14, 2014 7:24 pm

Re: Game Development: Duckbilled Leg of Table

Postby Redlaw » Tue Dec 17, 2024 9:58 pm

Image

I see the groundhog saw its shadow again. Nice update if anything.
User avatar
Redlaw
 
Posts: 1630
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Duckbilled Leg of Table

Postby Uriel » Tue Dec 17, 2024 10:00 pm

Reiber wrote:was kinda hoping for a cool winter content patch, maybe reindeer milk, and small and big yuletide dungeons,
together with announcement to increase the time of winter by a few days , kindof testing the waters as soon as i saw that the 48 hours of snow still dont align with christmas, and you patch on the first day of winter,


but. duckheat is neat, now just make ingame ducks actually quack aswell.

+1
User avatar
Uriel
 
Posts: 735
Joined: Fri May 28, 2010 5:00 pm

Re: Game Development: Duckbilled Leg of Table

Postby pagsiu » Tue Dec 17, 2024 10:04 pm

Reiber wrote:was kinda hoping for a cool winter content patch, maybe reindeer milk, and small and big yuletide dungeons,
together with announcement to increase the time of winter by a few days , kindof testing the waters as soon as i saw that the 48 hours of snow still dont align with christmas, and you patch on the first day of winter,


but. duckheat is neat, now just make ingame ducks actually quack aswell.

same tbh, kinda disappointed but better than nothing

oh btw jorb, will the christmas hat collection return to the store again this year?
Hearthlands resident since World 2.
User avatar
pagsiu
 
Posts: 199
Joined: Fri Feb 25, 2011 3:14 am

Re: Game Development: Duckbilled Leg of Table

Postby loftar » Tue Dec 17, 2024 10:17 pm

Asgaroth22 wrote:Unless there was a sneaky patch I missed, last patch was on 08.12 and you acknowledged this bug on 09.12. Didn't see it being mentioned in any patch notes, that's why I'm asking ^^

There was a crash right after during which I also fixed that.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
loftar
 
Posts: 9045
Joined: Fri Apr 03, 2009 7:05 am

Re: Game Development: Duckbilled Leg of Table

Postby Troll_Shroom » Tue Dec 17, 2024 10:23 pm

jorb wrote:Domesticated horses can now be guided or led on a leash through thickets.

This is a great patch. Time to expand thicket patches! :lol:
User avatar
Troll_Shroom
 
Posts: 44
Joined: Fri Jul 02, 2021 4:56 pm

Re: Game Development: Duckbilled Leg of Table

Postby sMartins » Tue Dec 17, 2024 10:25 pm

Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
User avatar
sMartins
 
Posts: 3046
Joined: Wed Nov 11, 2015 10:21 pm
Location: Italy

Re: Game Development: Duckbilled Leg of Table

Postby KwonChiMin » Tue Dec 17, 2024 10:33 pm

Jorb for 2 patches straight

Image
User avatar
KwonChiMin
 
Posts: 392
Joined: Fri Mar 05, 2010 7:11 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot], Python-Requests [Bot] and 4 guests