Game Development: Chessebell Poaching

Announcements about major changes in Haven & Hearth.

Re: Game Development: Chessebell Poaching

Postby Nictos » Thu Jan 29, 2026 5:19 am

best update but yes please fix wandering sage next :)
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Re: Game Development: Chessebell Poaching

Postby Senretsu » Thu Jan 29, 2026 7:03 am

Consider my mind blown lol
Poopity scoop
Scoop diddy whoop
Whoop di scoop di poop
Poop di scoopty
Scoopty whoop
-Kanye West, "Lift Yourself"
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Re: Game Development: Chessebell Poaching

Postby AliExpressMerchant » Thu Jan 29, 2026 8:00 am

another patch

:geek:
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Re: Game Development: Chessebell Poaching

Postby Regulus2424 » Thu Jan 29, 2026 8:10 am

Boy, I sure am excited to raise the local quality of Black Henbane and Dumbledore with my Wandering Sage credo :clueless:
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: Game Development: Chessebell Poaching

Postby HookedGrip » Thu Jan 29, 2026 8:56 am

jorb wrote:[*] Added "Poacher's Pouch", a "Creel" alternative for hunters. The "Poacher's Pouch" can hold: Raw hides, raw meat, bone, animal fat, intestines, entrails, and small animals/birds both dead and alive. Suggested, perhaps among other places, here.


Love this, but would really like to see these containers take stacks. The Creel has always felt lack luster without stacks, I imagine this will unfortunately feel the same.
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Re: Game Development: Chessebell Poaching

Postby Monopolis123 » Thu Jan 29, 2026 9:42 am

Thanks for the update, but you're a bit late. My friend stopped playing the game, so all your work was for nothing.
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Re: Game Development: Chessebell Poaching

Postby jorb » Thu Jan 29, 2026 9:49 am

HasseKebab wrote:did you mistype, why does it cost 250k?


Figured it was a quite optional luxury, and that some relatively absurd cost would aid in not having random chess pieces scattered over the woodlands. Perhaps went overboard?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Chessebell Poaching

Postby Ezrit » Thu Jan 29, 2026 10:12 am

Happy to see we're getting patches again.

Poacher's Pouch totally useless since items do not stack in them - same with wicker picker and creel (at least to some degree useful for lures,line, hooks)

hunting traps and lures/bait when?
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Re: Game Development: Chessebell Poaching

Postby Regulus2424 » Thu Jan 29, 2026 10:17 am

the pouch would be useless regardless, due to wax requirement
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: Game Development: Chessebell Poaching

Postby HookedGrip » Thu Jan 29, 2026 11:36 am

Regulus2424 wrote:the pouch would be useless regardless, due to wax requirement


If the items stacked it would be well worth the 2 wax.
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