Game Development: Radish Butchery

Announcements about major changes in Haven & Hearth.

Re: Game Development: Radish Butchery

Postby Malagast » Thu Mar 12, 2026 3:09 am

Hasta wrote:
Malagast wrote:You can already do that brother.


I think he meant "clean" as remove crops planted on trelli. I think you read it as "harvest".

Fair enough, that would be a nice qol change too =]
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Re: Game Development: Radish Butchery

Postby WowGain » Thu Mar 12, 2026 3:28 am

nice update, really like the area butcher ive been hoping for that one for years
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Re: Game Development: Radish Butchery

Postby Hasta » Thu Mar 12, 2026 4:22 am

Malagast wrote:Fair enough, that would be a nice qol change too =]


working trellis en mass (both building and cleaning) is a pipe dream. As in, a lot of people dream that it's in the pipes (it's not. jobr don't do farming).
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Re: Game Development: Radish Butchery

Postby cellites » Thu Mar 12, 2026 5:21 am

the pace of these updates have been amazing recently, please keep up the mazing work guys. And thank you for putting some time into improving unpleasant parts of the game, hopefully some day most of the tasks that encourage botting can be adjusted such that the botting stops being the default answer.
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Re: Game Development: Radish Butchery

Postby Boosi » Thu Mar 12, 2026 5:47 am

So

Beach salvage/floatsam and the ability to fish for trash are still disabled?
Is there any reason why trash pools were disabled in 16.1?

And after the Fisherman's Credo rework "better trash recovery" still a thing?
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Re: Game Development: Radish Butchery

Postby Annoying_dude » Thu Mar 12, 2026 6:51 am

Thanks for the sound bug fix! As using custom sounds for each animal I was spooked every time opening the map and listening to all the bears and moses roaring I met previously!
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Re: Game Development: Radish Butchery

Postby jorb » Thu Mar 12, 2026 7:43 am

Boosi wrote:So

Beach salvage/floatsam and the ability to fish for trash are still disabled?
Is there any reason why trash pools were disabled in 16.1?

And after the Fisherman's Credo rework "better trash recovery" still a thing?


Yes, that is weird. Will look at that!
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Re: Game Development: Radish Butchery

Postby reqvaa » Thu Mar 12, 2026 7:56 am

Can we expect same quests for givers and i hope some quest giver interraction (like pick the rewards or even dialogues) soon?
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Re: Game Development: Radish Butchery

Postby Regulus2424 » Thu Mar 12, 2026 8:15 am

jorb wrote:
Boosi wrote:So

Beach salvage/floatsam and the ability to fish for trash are still disabled?
Is there any reason why trash pools were disabled in 16.1?

And after the Fisherman's Credo rework "better trash recovery" still a thing?


Yes, that is weird. Will look at that!

Surely this is not the first time you were made aware of this issue? Was it not intentionally turned off after the Valhalla reeds incident?
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Re: Game Development: Radish Butchery

Postby jorb » Thu Mar 12, 2026 9:10 am

Regulus2424 wrote:Surely this is not the first time you were made aware of this issue? Was it not intentionally turned off after the Valhalla reeds incident?


Nope, I've had a todo ever since that fix, as I disagreed with the fix DJ lofat chose. The fix was not (intended to) turn if off entirely, but rather to prevent leaks from Valhalla. I moved the note up the prio list just now.
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