Game Development: World 16.2

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 16.2

Postby thisisobviouslyanalt » Tue Aug 18, 2026 8:38 pm

linkfanpc wrote:that-that-that's what he said bro. you parroted his post. i don't think your reading comprehension or wit is good enough to be another temu soldier.

and dont think i didn't see that epic quote fail


Yes my bad, reading his posts have become less interesting. No need to project your own lack of comprehension onto me though, you were a good boy thus far and I have a strict clause to not bully good people.
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Re: Game Development: World 16.2

Postby linkfanpc » Tue Aug 18, 2026 8:42 pm

thisisobviouslyanalt wrote:
linkfanpc wrote:that-that-that's what he said bro. you parroted his post. i don't think your reading comprehension or wit is good enough to be another temu soldier.

and dont think i didn't see that epic quote fail


Yes my bad, reading his posts have become less interesting. No need to project your own lack of comprehension onto me though, you were a good boy thus far.


i don't understand what that insult is supposed to mean. am i missing something? wait...maybe he expected me to say that...which retroactively proves him right...

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jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn

Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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Re: Game Development: World 16.2

Postby Audiosmurf » Tue Aug 18, 2026 8:44 pm

He wants to be as cool and aloof as me so badly.......
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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Re: Game Development: World 16.2

Postby thisisobviouslyanalt » Tue Aug 18, 2026 8:49 pm

linkfanpc wrote:
thisisobviouslyanalt wrote:
linkfanpc wrote:that-that-that's what he said bro. you parroted his post. i don't think your reading comprehension or wit is good enough to be another temu soldier.

and dont think i didn't see that epic quote fail


Yes my bad, reading his posts have become less interesting. No need to project your own lack of comprehension onto me though, you were a good boy thus far.


i don't understand what that insult is supposed to mean. am i missing something? wait...maybe he expected me to say that...which retroactively proves him right...

Image


Checkmate. Love you.
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Re: Game Development: World 16.2

Postby Eldurn » Tue Aug 18, 2026 10:59 pm

Barbamaus wrote:
lemongrabz wrote:
Mr_Bober wrote:
You're left to think what you could have done differently.
  • Settling deeper into a cave might have been safer, but also meant being stuck there every time a bat or two are between you and the exit. Or having to fight your way out every time.
  • Avoid leaving any tracks of your passage. No chopping trees, no stripping them of branches, boughs and bark, as that too is a sign someone lives nearby. No paving or plowing, as that shows on the map. But there aren't many caves in the area, so it's likely they would have checked your cave anyway -as everyone is settling caves in the early days.
  • Ignore every part of the game that isn't PvP and just spend all your effort and LP into gaining more combat stats/skills, so if someone does get to you (and they are alone) you might be able to fend them off.

[/list]
t
Yes? all those things do make you safer and less of an easy target early on, i dont get what the point of this post is, nothing you do should make you absolutely immune to being attacked, if you do these three things you'll be fine, if you're unlucky you may have to move your setup if you're discovered, but so what? this game would be much worse if there were strategies that always made you 100% safe


I agree nothing should be 100% safe. Like characters and everything they carry while offline. That's some bullshit that should be changed, to avoid using alts as banks. At the very least you should see them sleeping on the ground and be able to take their stuff with theft.
There's a ton of goodies hidden in alts every world, especially master keys and rare goodies.
Everything inside a palisade is also 99.99% safe since siege is shit and never worth the effort.

But you shouldn't have to play hide and seek for 3 days just to set up your first base.
From start to palisade it should take no more than 36 hours.

I'd rather see faster base setup and decent siege options. At least that shows some effort.

Would also be nice to see some effort against griefing tbh. Destroying stuff or dumping everything should take more time and more than 1 shp. People would be less upset about losing a their valuables over losing everything because of some asshole.


Dude was slower than 36h [*] RIP Demo, I like you even you don't have charcoal to spare for me :D

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World 3 - Hermit
World 4 - Hermit
World 5 - Hermit
World 6 - Hermit
World 7 - Hermit
World 8 - Hermit
World 9 - Hermit
World 10 - Hermit
World 11 - Hermit
World 12 - Hermit
World 13 - Hermit
World 14 - Hermit
World 15 - Hermit
World 16 - Hermit
World 16.1 - Hermit
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Re: Game Development: World 16.2

Postby springyb » Wed Aug 19, 2026 2:05 am

Please stop changing your avatars I don't bother to learn your names
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Re: Game Development: World 16.2

Postby linkfanpc » Wed Aug 19, 2026 2:34 am

springyb wrote:Please stop changing your avatars I don't bother to learn your names


i dont know what prompted you to say that but you're kinda based
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn

Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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Re: Game Development: World 16.2

Postby thisisobviouslyanalt » Wed Aug 19, 2026 2:56 am

springyb wrote:Please stop changing your avatars I don't bother to learn your names


This was always my avatar?
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World kind of sucks dick

Postby sylviavalentijn » Wed Aug 19, 2026 3:20 am

Kaios wrote:
sylviavalentijn wrote:10k rage is whatever wish it was even cheaper or just free because i had 2 spit dribbling retards come and bash my totem day 0 and i had 0 possible recourse because i didn't pool every single bit of LP into rushing rage. what is the point of even showing players the shove action if you cant even interrupt someone bashing your shit. why do we balance the game around retards who program bots to exploit every possible feature you add


Does a claim need to be active before you can aggro someone on it? I can't remember if that is the case. If it does I think that should be changed to work while the claim is inactive too, as well as allowing actions like pushing without the use of criminal acts while you are on your own claim or a claim with appropriate permissions (whether they are active or not). I'd be interested to see how a world would go if for the first 1-3 days or so the rage skill was inaccessible and aggressive actions could only be performed from/near claims.


Yep i could not aggro these bums because the claim was not active. Would be nice to have ANY recourse at all, and it's made me wonder why we even have rage as a concept. Let people swing at each other, and just ban people abusing bots.

More complaints about this world. the 'anti cheese' is fucking abysmally retarded. it's a nerf to horse hunting (which was actually fun unlike boat or cave cheesing), animals don't spam defenses if you cave cheese, so now every single thing must be fought via cave cheese. Fucking exhausting, much like the horrible wounds system. "Wounds heal faster than the last world!" Yeah but wounds that actually healed themselves have never been the problem. Why do i need metal to heal a 10~ hhp wretched gore, or to kill a red deer to get hartshorn salve to cure a 3~ hhp severe mauling, both i got from fighting early animals. I cannot believe ive seen someone singing the praises of the wounds system on this very forum; it's utter dogshit where you need to do ridiculous fetch quests for getting hit. The legacy system was so, so, so, so, much better, with just generic HHP loss and generic cures for hhp loss. Wounds have always been incredibly uninteresting and frustrating as fuck; and every time a gameplay mechanic gets wounds retroactively or is introduced with wounds, people either make alts just to do it or avoid it entirely; see beekeeping doing hhp. Just absolutely forces you to make an alt for it. If you want to make the wounds system actually fun i would recommend allowing players to fix wounds at any stage of the game, without relying on an ancient root, or retarded recipes like rootfills.
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Re: Game Development: World 16.2

Postby SnuggleSnail » Wed Aug 19, 2026 3:24 am

hermit1: I got my shit rocked because rage is cheaper this is unfair
hermit2: I got my shit rocked because rage was too expensive this is unfair

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