Prelude: World 15

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 15

Postby Dawidio123 » Mon Oct 09, 2023 5:19 pm

Den4X wrote:... group with a ton of water... he has no chance, but he still continues to do it until he dies

It's always the same fucking excuse on repeat: "Faction bois have more water", "Faction bois have better client", "We couldn't do anything they just caught us", etc..

You don't need a full troll belt to run away, groups have that much because they might be expected to actually fight for hours and not just run in a straight line while picking speed boosts (furthermore as a group you can't share them, so it's not as easy to lose aggro as running away solo).
If you all know you can't run away because you don't have enough water, then bring more goddamn water. Get yourself a decent belt, doesn't have to be a troll belt, fill it with waterskins (You don't need all the tools), then put some waterflasks/water bottles in your inventory. Stacks are literally giving you almost 4x times inventory space you used to have for most stuff you gather anyway. Not having enough water is a piss poor excuse when it can be easily solved.

Running away solo literally consists of drinking consistently so you run at max speed and getting like 3 speed boosts/running to your safe pali (get a safe pali)/ being decent at clicking critters and enough distance through that so they can't even click the critter you are chasing (this one is bullshit and i don't like it but it's not rocket science and other than some private clients having it easier, it's actually an advantage for the defender). Unless you are being run down like a dog by literally a whole faction (ie. using horses to encircle you, tping ahead of you with thingwalls, using snekk on nearby rivers to catch you when you try to cross) it's not that big of a deal to run away. And 95% of fighters are too lazy to actually get everyone to chase a sprucecap (And you'd be laughed at if you asked for help with chasing one).

And it's always the same story:
1. Someone complains about getting ganked (is being chased by one or two guys really a gank? but i digress)
2. People give them advice how to prevent that and what they could've done better
3. Person who got ganked or some other shitter jumps in to give the same excuse as always and blame it on whatever but themselves
4. They don't learn from their mistakes and repeat them

People need to accept that they fuck up and even if they apply the advice they still might get caught, but they will also get better at running away so at some point they might be able to escape. You don't get good at doing something by complaining about it.
Last edited by Dawidio123 on Mon Oct 09, 2023 5:23 pm, edited 4 times in total.
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Re: Prelude: World 15

Postby noindyfikator » Mon Oct 09, 2023 5:20 pm

hmm
Last edited by noindyfikator on Mon Oct 09, 2023 5:36 pm, edited 1 time in total.
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Re: Prelude: World 15

Postby noindyfikator » Mon Oct 09, 2023 5:36 pm

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Re: Prelude: World 15

Postby Den4X » Mon Oct 09, 2023 5:40 pm

Dawidio123 wrote:If you all know you can't run away because you don't have enough water, then bring more goddamn water.

This doesn’t work just because the group that goes to grief takes with them things that are needed to catch up and kill. The victim goes out of the gate not for the purpose of playing catch-up, but to collect resources, catch fish, and other activities that require the player to have a different set of things and slots for items, but not tons of water and coracle.
Last edited by Den4X on Mon Oct 09, 2023 5:42 pm, edited 1 time in total.
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Re: Prelude: World 15

Postby noindyfikator » Mon Oct 09, 2023 5:41 pm

Den4X wrote:
Dawidio123 wrote:If you all know you can't run away because you don't have enough water, then bring more goddamn water.

This doesn’t work just because the group that goes to grief takes with them things that are needed to catch up and kill. The victim goes out of the gate not for the purpose of playing catch-up, but to collect resources, catch fish, and other activities that require the player to have a different set of things and slots for items, but not tons of water and korak.


You don't need more that 3 waterskins. It's even too many
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Re: Prelude: World 15

Postby Dawidio123 » Mon Oct 09, 2023 5:44 pm

noindyfikator wrote:Truth

Thank you. That video is a great example that you can fuck up, not have that much water and still manage to run away (Tbh i was pretty sure you was a goner at 3:40 because of that bad river crossing but you handled it like a champ and another speed boost came in clutch).
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Re: Prelude: World 15

Postby HasseKebab » Mon Oct 09, 2023 5:54 pm

Den4X wrote:
Dawidio123 wrote:If you all know you can't run away because you don't have enough water, then bring more goddamn water.

This doesn’t work just because the group that goes to grief takes with them things that are needed to catch up and kill. The victim goes out of the gate not for the purpose of playing catch-up, but to collect resources, catch fish, and other activities that require the player to have a different set of things and slots for items, but not tons of water and coracle.


If theres danger outside which you might need water to run away from, that would mean you should bring a reasonable amount of waterskins with you when you go outside. Why do you then not bring water and cry?
In any other game is literally the same deal, you dont play meta strategy and instead utilize suboptimal gameplay and complain that you shitty suboptimal gameplay can't compete with the meta strategy, so we'll have to just straight up nerf or remove the gameplay you purposefully refuse to play around. Instead of you just playing better and stop being a stubborn sprucecap.
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Re: Prelude: World 15

Postby Dawidio123 » Mon Oct 09, 2023 5:58 pm

noindyfikator wrote:
Den4X wrote:
Dawidio123 wrote:If you all know you can't run away because you don't have enough water, then bring more goddamn water.

This doesn’t work just because the group that goes to grief takes with them things that are needed to catch up and kill. The victim goes out of the gate not for the purpose of playing catch-up, but to collect resources, catch fish, and other activities that require the player to have a different set of things and slots for items, but not tons of water and korak.


You don't need more that 3 waterskins. It's even too many

Also, you can use inventory slots for some waterflasks. And what activities require you to have more tools than 3-4 top? Like okay sword+shield in hand, an axe, a saw, and maybe a shovel/pickaxe if you are going for clay/stone. A snakeskin has 6 slots, a grand belt has 9 slots. Use them. snakeskin with 3 tools and 3 waterskins is 9L of water, which btw is more than was used by noinek in that video he posted (now a placeholder but i trust it'll be back), if that's not enough bring 3-4 waterflask with you. Like what do you value those inventory slots over getting KO'd?
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Re: Prelude: World 15

Postby Den4X » Mon Oct 09, 2023 6:24 pm

HasseKebab wrote:Why do you then not bring water and cry?

I'm not crying or complaining, I'm just trying to find a way to solve the problem of an empty server three months after starting. All new or less experienced players do not have time to find the optimal strategy and will be killed. The last few worlds I quit the game after a couple of months because it becomes boring to see that there is no life around, most of the newcomers are killed and looted, and only those who are afraid to even say hello through the fence survive.
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Re: Prelude: World 15

Postby DDDsDD999 » Mon Oct 09, 2023 6:43 pm

Den4X wrote:Great advice! This generates very funny YouTube videos in which a funny collector with baskets tries to escape from an armed group with a ton of water. It’s especially funny to understand that he has no chance, but he still continues to do it until he dies

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