Den4X wrote:HasseKebab wrote:Why do you then not bring water and cry?
I'm not crying or complaining, I'm just trying to find a way to solve the problem of an empty server three months after starting. All new or less experienced players do not have time to find the optimal strategy and will be killed. The last few worlds I quit the game after a couple of months because it becomes boring to see that there is no life around, most of the newcomers are killed and looted, and only those who are afraid to even say hello through the fence survive.
Aerona wrote:The forums are even more hostile than the game itself, I don't think sending new players here would necessarily reduce the number who get scared off. Especially since some of these guides themselves have the tone of berating players rather than explaining things to them.
Also, have you noticed how some players use 'sprucecap' as a general term of abuse toward everyone who doesn't prioritize PvP/griefing to the exclusion of everything else? That's for sure going to put a damper on the server population, if players who have any reason to play the game other than bloodlust are seen as an obstacle to it.
Aerona wrote:"OMG THE TERM 'SPRUCECAP' IS A DEMONIC SLUR FULL OF HATE" *pretends to be outraged*
It's mainly that the way PvP works - especially how moving/running away in PvP works - makes so little intuitive sense that the average player would have better odds surviving a Tsujigiri from a time-travelling Mushashi in the parking lot of their local grocery store than the average H&H "PvP" encounter. The features you mention make the game more convenient and less time-consuming to play, but they don't make it make any more sense. Making the game less time-consuming is no help if the progress the player has made in their time in-game just gets burned away in what appears to them to be random chaos or an insurmountable gap in character abilities.jacob232 wrote:I dont know what everyone is talking about barrier for entry, with fast travel via thingwalls, central markets thanks to charter stones. Tutorial Quests and the map being so big PvP has to be sought out half the time.......I'd say very sprucecap friendly.
Even since W3 i usually stop at the bear killing stage combat wise and havent died since W8 or 9
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