Prelude: World 16

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 16

Postby dafels » Fri Nov 01, 2024 12:17 pm

Archery as it works, is not fair to the PvPers. You just click and deal damage whereas the rest have to put in way more effort in order deal damage. Wouldn't mind if archery is just a pve thing
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Re: Prelude: World 16

Postby kraken » Fri Nov 01, 2024 12:20 pm

Archery has a large advantage as it allows hunters to snipe through visitor gates.
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Re: Prelude: World 16

Postby certace » Fri Nov 01, 2024 12:26 pm

dafels wrote:Archery as it works, is not fair to the PvPers. You just click and deal damage whereas the rest have to put in way more effort in order deal damage. Wouldn't mind if archery is just a pve thing


I didn't know that you had to press a lot of buttons to select a target and attack it melee... if it bothers you that when you run in a straight line the archer hits you, then don't run in a straight line, the archer can't face you hand to hand, we do That you can't attack him so that it's fair for him?

Although I agree with the fact that it is only for PvE, they should make only one or two ranged weapons, which only serve to hunt animals and in their description they say "this change was made so that the proplayers can run and press 2 buttons." don't cry''

That way they wouldn't need to nerf ranged weapons anymore, and it would be a good reminder that those who mention patches are the whiners who say they like PvP but really only like THEIR style of PvP.
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Re: Prelude: World 16

Postby OrionChocoKot » Fri Nov 01, 2024 12:28 pm

Just use shield bozo ¦]
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Re: Prelude: World 16

Postby Pucini007 » Fri Nov 01, 2024 12:29 pm

dafels wrote:Archery as it works, is not fair to the PvPers. You just click and deal damage whereas the rest have to put in way more effort in order deal damage. Wouldn't mind if archery is just a pve thing


So to prevent too much damage right away.

1. Remove the limitations on dealing damage when someone attacks you in close combat and you shoot with a bow because that way you only deal about 10% damage.

2. Add that attacking with an arrow (spear or throwing axe) opens a black bar and add a minor skill to break the black bar.

The more shots you get in the face the greater the opening of the black color will be and the greater the damage.
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Re: Prelude: World 16

Postby Okocim » Fri Nov 01, 2024 12:31 pm

dafels wrote:Archery as it works, is not fair to the PvPers. You just click and deal damage whereas the rest have to put in way more effort in order deal damage. Wouldn't mind if archery is just a pve thing


You need to find an angle around obstacles, predict enemy movement, prepare arrows and in the end you don't even deal grievous damage. You need to be stationary to shoot and once someone gets to you you get long combat cooldown, unable to even lower your openings. I agree Archery as it works, is not fair to the PvPers. It needs buffs.
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Re: Prelude: World 16

Postby kraken » Fri Nov 01, 2024 12:31 pm

OrionChocoKot wrote:Just use shield bozo ¦]


I want to use 2, and have some MC shield moves.
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Re: Prelude: World 16

Postby h3r0 » Fri Nov 01, 2024 12:32 pm

dafels wrote:Archery as it works, is not fair to the PvPers. You just click and deal damage whereas the rest have to put in way more effort in order deal damage. Wouldn't mind if archery is just a pve thing

Is that really that unrealistic? Should it have to require a ton of skill? Are those archers not basically 1-shot glass cannons? You think because you are max level that you are immune to arrow RNG? Real life would disagree.
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Re: Prelude: World 16

Postby h3r0 » Fri Nov 01, 2024 12:34 pm

kraken wrote:Archery has a large advantage as it allows hunters to snipe through visitor gates.

purely situational and tactical. A good reason to keep archery.
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Re: Prelude: World 16

Postby kraken » Fri Nov 01, 2024 12:34 pm

fair.
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