Game Development: World 16.2

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 16.2

Postby _Scipio » Sat Aug 22, 2026 3:35 pm

Surely the hermits and traveling merchants are engaged with the 'harder' PVE they asked for; Jorb, bears can swim.. imagine if they climbed into someone's boat... :lol:

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mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.

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Re: Game Development: World 16.2

Postby G0DKingschmooresBald » Sat Aug 22, 2026 6:29 pm

Thank you for listening to the players.
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Re: Game Development: World 16.2

Postby Kamekono » Sat Aug 22, 2026 7:09 pm

_Scipio wrote:Surely the hermits and traveling merchants are engaged with the 'harder' PVE they asked for; Jorb, bears can swim.. imagine if they climbed into someone's boat... :lol:


Maybe not climb on the boat, but break it.
Mooses can swim too, they're pretty good.
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Re: Game Development: World 16.2

Postby ensiferum » Sat Aug 22, 2026 8:35 pm

I’ve been playing for about 12 years. I love this game, but what’s happening in this world is just too much. Three bases destroyed, robbed four times. I’m a PvE player; I’ve never killed or robbed anyone. It’s a real shame there’s no longer a place for players like me. I’m tired of building and gathering everything all over again, just because someone destroys it all for fun and steals sticks... It used to be a great game, but now all I can do is say goodbye and wish you all the best.
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Re: Game Development: World 16.2

Postby animary » Sat Aug 22, 2026 11:23 pm

"...bears can swim..."

Bears also frequent caves IRL. That would be a nasty surprise in this game.
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Re: Game Development: World 16.2

Postby pimotimo » Sat Aug 22, 2026 11:32 pm

add new weapons, new pvm, new combat moves, try things and get creative!
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Re: Game Development: World 16.2

Postby Szat » Sun Aug 23, 2026 12:05 am

Sooo...boat hunting was nerfed because it's unrealistic for an animal being killed from afar to stare angrily at the hunter from the shallows. Fair.

How is it realistic for a boar to absorb dozens of arrows without slowing down or weakening? Maybe a giant boar, but your average wild eurasian swine? Really? For the difficulty involved in killing them, animals are much too spongy. Let's not even talk about bears. Considerable QL or stat grind are now necessary to even consider solo hunting. Why are the most basic throwable spears mid to late game, walled behind hard metal? I think right now animal hunting is an incoherent mechanic. Doing it competently requires tools and stats that require many dozens of hours to attain, and at that point, most hunted game is less valuable.

If you suppress cheese instead of fixing the broken mechanics provoking it, lazy people will leave the game and committed ones will find even more retarded cheese, which you will, for some reason, waste your time getting angry about - instead of fixing the fucking mechanic.
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Re: Game Development: World 16.2

Postby Regulus2424 » Sun Aug 23, 2026 12:13 am

try shooting it with actual arrows instead of toothpicks
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Re: Game Development: World 16.2

Postby Szat » Sun Aug 23, 2026 12:16 am

Regulus2424 wrote:You didn't engage with the quality grind enough!


I mean being shut out of hunted game does make that grind even slower
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Re: Game Development: World 16.2

Postby linkfanpc » Sun Aug 23, 2026 12:22 am

Szat wrote:
Regulus2424 wrote:You didn't engage with the quality grind enough!


I mean being shut out of hunted game does make that grind even slower


i know what you mean but it's only like 8 q20 bone arrows out of a q20 bow to kill a boar. that's neither illogical or grindy to me.
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