Game Development: Cuck-Hombre

Announcements about major changes in Haven & Hearth.

Re: Game Development: Cuck-Hombre

Postby _Gunnar » Thu Nov 05, 2015 7:47 pm

sabinati wrote:
Granger wrote:
_Gunnar wrote:Trees are still essential for food/leather/clothes production, they just don't feed into the metal industry any more...

You can fuel ovens with coal, so food is out of the question.


You can also make curding tubs and cheese trays out of coal too? And your butter churn is also coal?


Those are the major ones that I meant, thx sabinati, was at lunch so couldn't respond to people's butthurt.
Not to mention herb tables, spinning wheels, looms, mulberries...
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Re: Game Development: Cuck-Hombre

Postby LadyGoo » Thu Nov 05, 2015 8:21 pm

_Gunnar wrote:Not to mention herb tables, spinning wheels, looms, mulberries...
But I am going to use the coal to burn my new treeplanter's pots!
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Re: Game Development: Cuck-Hombre

Postby _Gunnar » Thu Nov 05, 2015 9:02 pm

LadyGoo wrote:
_Gunnar wrote:Not to mention herb tables, spinning wheels, looms, mulberries...
But I am going to use the coal to burn my new treeplanter's pots!


Of course, but I'm not sure how that makes treefarming pointless :p
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Re: Game Development: Cuck-Hombre

Postby Kaios » Thu Nov 05, 2015 9:10 pm

_Gunnar wrote:Of course, but I'm not sure how that makes treefarming pointless :p


Not pointless, just negligible for awhile.
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Re: Game Development: Cuck-Hombre

Postby rye130 » Thu Nov 05, 2015 9:41 pm

Kaios wrote:
_Gunnar wrote:Of course, but I'm not sure how that makes treefarming pointless :p


Not pointless, just negligible for awhile.


All the progress made before this patch in tree quality could be done with like a quarter the effort now. So happy we went with a 2 month rollback instead of a 3 day one!
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Re: Game Development: Cuck-Hombre

Postby Kaios » Thu Nov 05, 2015 9:44 pm

I'm not, they could maybe still do it but they have prolonged the current state now to the point where some people are probably already getting comfortable, have spent time doing more shit today and of course "herp derp this is our final decision."
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Re: Game Development: Cuck-Hombre

Postby nethack » Thu Nov 05, 2015 10:00 pm

Crazy experiments and cucumber. This update is sexy. You made a good call IMO.

https://www.youtube.com/watch?v=pHU6K47qgc8
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Re: Game Development: Cuck-Hombre

Postby Reiber » Thu Nov 05, 2015 10:39 pm

jorb :Fixed a very old map update bug that has been with us since Salem, by which the map failed to update sometimes when teleporting, causing data from the place you ported from to linger.


Never had this problem untill now after the patchImage
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Re: Game Development: Cuck-Hombre

Postby Drevar » Fri Nov 06, 2015 12:13 am

Blah, removed for duh-ness. Bug report already exists. (mined tiles not updating)

Move along! Nothing to see here!
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Re: Game Development: Cuck-Hombre

Postby nuker22110 » Fri Nov 06, 2015 1:41 am

sabinati wrote:
Granger wrote:
_Gunnar wrote:Trees are still essential for food/leather/clothes production, they just don't feed into the metal industry any more...

You can fuel ovens with coal, so food is out of the question.


You can also make curding tubs and cheese trays out of coal too? And your butter churn is also coal?


how about making curding tubs and trays out of wood chopped and sawed from HQ metal? how about using wood planted by a treeplanters pot burnt by HQ coal? same goes for churn. surprised you couldnt make the connection
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