Prelude: World 16.2

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 16.2

Postby Halbertz » Mon Aug 03, 2026 11:57 pm

DDDsDD999 wrote:
MightySheep wrote:rip could've had a new bird but instead jorb read 38 pages of dumb nonsense

He uses an audio reader for the forums while modelling birds. None of the precious 3 hours a week of development time is wasted.

Left ear: forum (2x speed)
Right ear: birds chirping (chinese)
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Re: Prelude: World 16.2

Postby Selles » Tue Aug 04, 2026 2:47 am

Is there even a thread on the forum for posting fanart? :geek:
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Re: Prelude: World 16.2

Postby Nightdawg » Tue Aug 04, 2026 8:41 am

Haha guys I opened the forum ^_^

Anyway buy gold sub before you realise 16.2 is also gonna be shit cause fuck your feedback ^_^

I'm gonna add a 5th study desk instead of making the curiosity grind not cancer ^_^
jorb wrote:I do not want to over-promise or hype up stuff that could be months out.

"Our primary development direction is toward object-controlled-objects"
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Re: Prelude: World 16.2

Postby _Scipio » Tue Aug 04, 2026 12:52 pm

jorb wrote:Can confirm that I read this far. ^_^



(✿^‿^) Thanks for the confirmation.

Any chance Loftar would like to chime in? (◕ᴗ◕✿)
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.

ImageWarriors of Annihilation ; The Crimson Tide ; Remnants of the Few; The Hunt Goes On
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Re: Prelude: World 16.2

Postby Regulus2424 » Tue Aug 04, 2026 1:21 pm

Hey, Jorb. I understand that it's very hard to implement any of our humble suggestions in 16.2, as it is going to happen rather soon. Would you perhaps consider adding some of it to the W16.3 instead? (my gold sub should be coming through any second now, I promise)
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
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Re: Prelude: World 16.2

Postby dUmbins » Tue Aug 04, 2026 2:11 pm

The fitful and shortsighted Playerbase: Waaa jorb loftar please add meaningful content updates and streamline existing systems in this short experimental world!!!1!!!
Image

The Gnomes: le rawr (✿ ♡‿♡) squee! Living, laughing, loving. Unbothered, in my tower. :)
ImageImage
I have crabs.
I'd hardly call anything the 120 Days of Sodom of our times. » special thanks to nutters
I only logged in to mark the forums read. by jorb » 2 Dec 2025, 06:07
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Re: Prelude: World 16.2

Postby Grumpkin » Tue Aug 04, 2026 2:33 pm

Selles wrote:Is there even a thread on the forum for posting fanart? :geek:

You should make one. I want to see. :shock:
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Re: Prelude: World 16.2

Postby fallout » Wed Aug 05, 2026 2:09 pm

Can we get that deep cave ball clay. I check every time. Every shallow, every river for water. I believe I recall max q37 water and clay. Far lower than the surface qualities we had since day 1-2. Why did I just check an underground lv9 shallow and its q10. At least make q60s more common down there.
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Re: Prelude: World 16.2

Postby ZamAlex » Wed Aug 05, 2026 2:12 pm

fallout wrote:Can we get that deep cave ball clay. I check every time. Every shallow, every river for water. I believe I recall max q37 water and clay. Far lower than the surface qualities we had since day 1-2. Why did I just check an underground lv9 shallow and its q10. At least make q60s more common down there.


No, you must be happy with quality 300 rat that you can find here, that's it.
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Re: Prelude: World 16.2

Postby Grumpkin » Wed Aug 05, 2026 5:34 pm

We really need to know the PvP changes before the new world launches so we can spread the word.
This is not some "joy of discovery" stuff. This is a huge opportunity to bring in tons of new players who otherwise would not be interested in Haven.
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