What is all this Valhalla stuff?
Sounds like a testing ground? Everyone is talking like it's something that's been around for a while. I've never heard of it, but I'm curious.
Grobble wrote:What is all this Valhalla stuff?
Sounds like a testing ground? Everyone is talking like it's something that's been around for a while. I've never heard of it, but I'm curious.
Valhalla
Valhalla is a mini-world with the sole purpose of doing battle, where you can increase your combat stats up to 300 by feasting on a giant roast boar, and a host of weapons and armour lie scattered all around for you to use.
You can enter Valhalla by right-clicking the rainbow on the west side of the starting pool, then select the character you wish to go as and click "Ride the Rainbow!"
Characters in Valhalla are saved after logging out, and you can revisit whenever you want.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
ctopolon4 wrote:and bow cant be same Q as metal stuff (at same Q : bow = OP) (make bow Q limit 5k)
Lunarius_Haberdash wrote:I support [gate timers] regardless of all other factors, with larger gates requiring longer times to close them.
azrid wrote:Also gate open/close timer [...] sounds good.
loftar wrote:.. surely you must agree that it would be frustrating to have to wait every time you want to pass gates even in civilian circumstances?
GamingRAM wrote:And here I wait, for the end of the universe. This world is going to be 2+ years old isn't it?
A piece of furniture, a new food, maybe a critter amounts to what is going on recently. This game is still in alpha right? Couldn't we see some drastic and out-landish changes? I can't help but feel you guys are playing it a little to safe now.
I don't know, introduce reanimating skeletons. It could be quite a spook for all those people who never buried the dead.
Throw in a dragon just cause. Who cares about balance at this time? Make it the most broken thing imaginable. It can be fixed and/or changed later.
Have palisade wood rot over time.
Introduce rotting of food, take notes and get feedback on it. This is alpha you can fuck shit up.
I don't know, I'm bored. So very bored... The world grows stale.
loftar wrote:ctopolon4 wrote:and bow cant be same Q as metal stuff (at same Q : bow = OP) (make bow Q limit 5k)
Or you could just be responsible and set qualities and attributes to values that you would realistically encounter in the real world.
loftar wrote:I know I said I wouldn't be opposed to implementing it, but I was expecting more blowback.I mean, surely you must agree that it would be frustrating to have to wait every time you want to pass gates even in civilian circumstances?
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