Enjoyment_2 wrote:"do I like that devs are working on that particular change instead of something else? Was it the most critical issue?"
Yeah I'm pretty satisfied. Having two maps with functionality split between added to the "alpha" vibe of the default client. A cleaner experience makes it easier to retain new players. While other changes could accomplish that better, in the last thread maps were thoroughly discussed. This lead to a clear communication of mutual desires between the player and devs, therefore an easy update to please everyone.
Now's the perfect time to suggest specifics to J&L and discuss it directly with them, if you want lightening to strike twice. Although tbh I wouldn't mind seeing where their whims take them next patch.
Here's a thought, if adding custom features to default is what's happening now, and thinking about what I personally want, how about that "Build Mode" discussed in the previous thread? How would people (including players and devs) feel about a small compromise? We could add the gridlines, bounding boxes, hiding objects, and turning off lighting/darkness effects, but have them all bound to a single feature/keystroke. So basically either you're larping with vanilla graphics, or when you're doing precision building or serious pvp you go full powergamer mode and temporarily turn the game ugly as sin.
Boofing and gumping it all damn day. Shoutout to my homeboy Moloch