Archiplex wrote:thanks i've found more glimmer in the past 5 minutes than the past month
Same, just found 3 and I have never found any.
Archiplex wrote:thanks i've found more glimmer in the past 5 minutes than the past month
iamahh wrote:now dustpile is still kinda missing, maybe its intended rare now
Southpaw wrote:Cool patch, but when will we get the Rat Catcher credo?
loftar wrote:shubla wrote:Could you explain how the old pools actually worked like?
I'm sure that many people would be curious to know that.
Quite a simple mechanic, I don't think it ever was a secret. There was a global structure for each pooled foregable that kept track of an imaginary number in the pool, and a maximum number. Think of it as it being possible for 500 bluebells (made-up number, I don't remember what it actually was), and each time a bluebell was picked, one was subtracted from the number of bluebells in the pool. The remaining number as a fraction of the maximum number was then used to modulate the chance of the forageable in question actually spawning, and the number filled up over time at some particular rate.
VDZ wrote:One thing I had been wondering: Did this only apply to specific rare forageables, or did it apply to all forageables, with certain ones just being affected more due to increased demand?
jorb wrote:[*] Greatly reduced the "Lye" cost required for "Soap Clay". Suggested here.
loftar wrote:now local-pooled instead
Vekser wrote:Bloated Bolete weren't really rare but I just saw around 2147483647 of them in the last hour.
Flotsam? I got flotsam respawned three times in the same place in the last hour? huh? Works as intended?
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