ChildhoodObesity wrote:I spent world 6/7 killing noobs sometimes and most of W7 I was actually hunting down noob killers lol. Pretty much since then it's been pretty rare to kill random nabs and I just killed the odd one shit talking me or something.
Wow so ur progressed from being a nab slayer to a nab avenger moral highgrounding PVPer. IT WOULD'VE BEEN A SHAME if something AUTISTIC like having to wait 1 hour every time you connected a road on a claim stopped you from making this progression.
ChildhoodObesity wrote:I have definitely tracked down red handed people numerous times this world
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There's a lot that should change regarding crime and red-handed sure. I think some crimes should have a smaller debuff than others perhaps, however, red-handed does a lot of good and has encouraged many fights
Give me three examples from this world. I actually don't think you can. I mean, I don't think you can give ONE but I'm being very conservative here
ChildhoodObesity wrote:you're just trying to put up some shitty arguments to make it easier for you to kill nabs 24/7 and ruin the game for people.
LOL nothing about red hand makes it hard for me to kill nabs ever and I DON'T BELIEVE you believe it does, either. It makes it kinda annoying sometimes, and its never stopped me. I don't feel like it stops anybody from our group at all tbh
ChildhoodObesity wrote:ALSO I think the majority of new players interacting with PVP for the first time aren't seeing red-handed as some tedious waste of time but a period of time where they're scared they're going to be punished for their crimes and they're not safe.
Never felt this way for me, even when I was new. Even if somebody did enjoy the, what, LARP of sitting there jerking off over pretending somebody is coming to punish them I'm pretty sure it'd get VERY OLD for a normal person well before they git gud
wonder-ass wrote:scents were exactly like troll eyes u can watch where they are and where they go limited by charges would make leaving scents spooky and give some more meaning to having high stealth int. Also would allow you to not waste time going after someone in a safe pali and instead track them when they are out boating or w/e.
This sounds RLY COOL to me but tbh I don't want to be spooked to enter caves because 5 guys are going to pour in and block the only exit, or swim across a river because full snekkjas are about to come off screen. Being able to see somebody EXACTLY is the kind of thing that will result in kills pretty frequently I feel unless you very consciously never put yourself in a situation where you can be blocked or drowned. Which I think I would, but it would be kinda tedious.
For the case of actual faction PVP and not ganks it would also make AVOIDING PVP very easy.
Maybe always show supergrid, and get troll eye ability only if on claim or something? idk