Game Development: Leaning Tooltip

Announcements about major changes in Haven & Hearth.

Re: Game Development: Leaning Tooltip

Postby gravesmerch » Sat Nov 16, 2024 11:06 pm

best source of strings early game is easily despawned, now they coming for our water, whateva
Last edited by gravesmerch on Sat Nov 16, 2024 11:11 pm, edited 1 time in total.
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Re: Game Development: Leaning Tooltip

Postby _Scipio » Sat Nov 16, 2024 11:10 pm

jorb wrote:
_Scipio wrote:Thanks for the update. The sketch crash bug is still here. https://www.havenandhearth.com/forum/viewtopic.php?f=47&t=76808 Wouldn't mind if you could knock this one out real quick?


DJ lofat is on it. :pray:


DJ lofat came through, all is well and working now. Thank you
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.

ImageWarriors of Annihilation ; The Crimson Tide
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Re: Game Development: Leaning Tooltip

Postby SexyBigBoobaDakkan » Sat Nov 16, 2024 11:12 pm

jorb wrote:
jorb wrote:
Reiber wrote:wow. now the pouchslots are just mandatory waterslots,
could have just removed them, if you didnt like creels and ropes being used.


.... is this really the case, chat? Is there no limit to how much water you want to lug around?


Because I feel strongly that there is an important ÆSTHETIC value in being able to carry a flask/skin/jug on your hip, as you look cool when doing so.


I agree, my bodacious badonkadonk is rocking these lanterns now!

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Re: Game Development: Leaning Tooltip

Postby Vassteel » Sat Nov 16, 2024 11:13 pm

To be honest. Theft should get the same treatment as murder. If the character doesn't have theft learned you can't steal from it.
jorb wrote:Stop shitposting.
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Re: Game Development: Leaning Tooltip

Postby mulamishne » Sat Nov 16, 2024 11:14 pm

Vassteel wrote:To be honest. Theft should get the same treatment as murder. If the character doesn't have theft learned you can't steal from it.

That's not how murder works.
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Re: Game Development: Leaning Tooltip

Postby widelec_szatana » Sat Nov 16, 2024 11:19 pm

shouldnt i be holding it in me hand on the model?
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Re: Game Development: Leaning Tooltip

Postby Uriel » Sat Nov 16, 2024 11:20 pm

I don't like cellar changes. I would rather see changing diging cellar mechanics to using axe and stil req. of soft metal.
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Re: Game Development: Leaning Tooltip

Postby jorb » Sat Nov 16, 2024 11:24 pm

widelec_szatana wrote:shouldnt i be holding it in me hand on the model?
Image


Hmmm. That's odd... it should. Can't reproduce that....
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Leaning Tooltip

Postby widelec_szatana » Sat Nov 16, 2024 11:28 pm

jorb wrote:
widelec_szatana wrote:shouldnt i be holding it in me hand on the model?
Image


Hmmm. That's odd... it should. Can't reproduce that....


I picked it off a lantern stand
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Re: Game Development: Leaning Tooltip

Postby Mah-Dry-Bread » Sat Nov 16, 2024 11:33 pm

Love the new organization of the crafting menu. Thanks dude!
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