Game Development: Tansy Ridge

Announcements about major changes in Haven & Hearth.

Re: Game Development: Tansy Ridge

Postby Miss_Min » Sun Dec 01, 2024 2:57 am

elithe4th wrote:Crates next please and thank you.
With a secondary color as well because chaos is beautiful.


NOOOO! Beautiful multicoloured bough baskets already exist, although I don't understand why they are crates inside when they are ROUND like STRAW BASKETS which are 4*4 inside. I have not made a single crate this world and I am SO HAPPY about it. Praise be to Jorbtar.

(Now make charcoal usable for terraforming, and let me teleport when KO'd even though some fucker has destroyed my boat from under me. Fully accept drowning if I entered the water voluntarily! Understand it if bitey fish, walrii etc are involved! Less keen when it's purely down to the latest version of a pumpkin mask guy getting another dead sprucecap with the bonus of no murder scent!).
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Re: Game Development: Tansy Ridge

Postby pagsiu » Sun Dec 01, 2024 3:01 am

Very nice update.

loftar wrote:As Jorb already stated, where would the water go? :)

Where does the water go when I drink 100L of it during mining? Either add a peeing emote, sweat or let us bash wellsprings.
Hearthlands resident since World 2.
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Re: Game Development: Tansy Ridge

Postby Baba_Ji » Sun Dec 01, 2024 3:41 am

pagsiu wrote:Where does the water go when I drink 100L of it during mining? Either add a peeing emote, sweat or let us bash wellsprings.


The amount of water consumed in moving dirt really does basically offset a billion cubic fucktons of water from the wellsprings
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Re: Game Development: Tansy Ridge

Postby KingToasterbath » Sun Dec 01, 2024 3:52 am

amazing update, all my homies hate midges.
Auto pathing when? its 2024 i feel like we just shouldn't have to manually avoid rocks anymore
Steam never gonna consider this a real game if you don't do something about the people extorting other players for real life money / sub tokens and if they keep getting enough reports about it , they'll just take the game down to save face
Keep up the great work guys
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Re: Game Development: Tansy Ridge

Postby DDDsDD999 » Sun Dec 01, 2024 4:21 am

loftar wrote:As Jorb already stated, where would the water go? :)

It's gone, I drinked it all
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Re: Game Development: Tansy Ridge

Postby The_Lich_King » Sun Dec 01, 2024 4:22 am

Loftar where tf my game rn
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.


Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Re: Game Development: Tansy Ridge

Postby ErdTod » Sun Dec 01, 2024 4:28 am

Yes, please let us destroy wellspring, just not hand-bash. Something like with a wrecking ball or other siege engine. Or if you worry about water going somewhere, maybe make some sort of expensive hearth magic (20k? Don wan some rando to bash my q36 wellspring just for the lulz) - it will dry the wellspring first and then it can be bashed.
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Re: Game Development: Tansy Ridge

Postby Alexism_ » Sun Dec 01, 2024 4:30 am

jorb wrote:
[*] Added a stockpile for "Cork", infinite capacity.

Enjoy!


I think someone's testing "infinite" capacity...
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Re: Game Development: Tansy Ridge

Postby Sephiron » Sun Dec 01, 2024 5:18 am

What have I done to deserve this
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Re: Game Development: Tansy Ridge

Postby Kuriak » Sun Dec 01, 2024 5:51 am

goog changes, next make red deer antlers and lynx claws stackable
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