Game Development: Grand Pickle Brain

Announcements about major changes in Haven & Hearth.

Re: Game Development: Grand Pickle Brain

Postby zuhurat83 » Thu Feb 05, 2026 10:31 am

why not just let us use demijohns for pickling. adding so much unnecessary clutter
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Re: Game Development: Grand Pickle Brain

Postby RenatusCartesius » Thu Feb 05, 2026 11:21 am

I think,

If we got recently black hair color from suggestions, can we get tanned skin heartlings so i could make my farmer alts tan?
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Re: Game Development: Grand Pickle Brain

Postby _RU_ZVP » Thu Feb 05, 2026 12:00 pm

just got brain without "Fine Butchery"
(Tapoch)
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Re: Game Development: Grand Pickle Brain

Postby jorb » Thu Feb 05, 2026 12:20 pm

_RU_ZVP wrote:just got brain without "Fine Butchery"


Another report here. Will look at it, ty!
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Re: Game Development: Grand Pickle Brain

Postby Hasta » Thu Feb 05, 2026 1:20 pm

springyb wrote:Shift clicking into granaries takes from bags and shift + scroll wheel works with bags/containers. Ctrl + shift into a barrel is two clicks


Hotkey stuff is hotkey stuff, but wouldn't it be better if the specialized seed container could intuitively interact on a right click and have decent capacity since it obviously supposed to be used to receive, move and sort large amounts of seeds? That's just bad design, like adding a bird that dissolves into nothing when killed. Yeah you have new stuff, no it's not living up to it's potential DO BETTER!

springyb wrote:mad all the time

Not all the time, only when it's deserving. My english is bad and I tend to switch to overly dramatic vocabulary when I'm mildly disappointed.
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Re: Game Development: Grand Pickle Brain

Postby vatas » Thu Feb 05, 2026 1:51 pm

>place down a Land survey
>drag one of the edge points of the Land survey to make it wonky
>use "Ground level" or "Ground plane" to make Land survey flat
>leave the Land survey
>re-open the Land survey
>Land survey is wonky again

Not that critical bug, mostly just weird, but probably unintended?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: Game Development: Grand Pickle Brain

Postby jorb » Thu Feb 05, 2026 1:57 pm

vatas wrote:>place down a Land survey
>drag one of the edge points of the Land survey to make it wonky
>use "Ground level" or "Ground plane" to make Land survey flat
>leave the Land survey
>re-open the Land survey
>Land survey is wonky again

Not that critical bug, mostly just weird, but probably unintended?


Deffo. Will fix.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Grand Pickle Brain

Postby Hasta » Thu Feb 05, 2026 2:42 pm

I'm not the only one disappointed with Seed Pouch underwhelming capacity and functional.
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Re: Game Development: Grand Pickle Brain

Postby losexd » Thu Feb 05, 2026 3:42 pm

Fix seedbag, theres no point in using that if you cant put everything quick and have to unpack it manually to the inventory and then put into barrels/granaries.

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Re: Game Development: Grand Pickle Brain

Postby Glewk » Thu Feb 05, 2026 5:58 pm

Thanks for another update, it's nice to see so many recently.

Please can the 'boardgames' skill be reduced to 25,000LP, or perhaps even less? 250k is genuinely insane, and I don't understand its prohibitive cost whatsoever.
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