Prelude: World 15

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 15

Postby ctopolon4 » Tue Oct 10, 2023 5:56 am

no way, we should suffer half year to understand this is bad & abandon it if we dont like it
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Re: Prelude: World 15

Postby SnuggleSnail » Tue Oct 10, 2023 5:57 am

Robben_DuMarsch wrote:Durability is the only aspect of armor that scales linearly


Lol. Lmao, even.
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Re: Prelude: World 15

Postby noindyfikator » Tue Oct 10, 2023 6:00 am

What happened with patch notes? No changes this world?
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Re: Prelude: World 15

Postby Robben_DuMarsch » Tue Oct 10, 2023 6:10 am

SnuggleSnail wrote:
Robben_DuMarsch wrote:Durability is the only aspect of armor that scales linearly


Lol. Lmao, even.


Sorry SnuggleSnail, I know you think you caught me being wrong and want to feel superior.
But retards gonna retard. No matter how much your tiny little brain thinks it knows, I'm right. It's actually linear.
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Re: Prelude: World 15

Postby dagrimreefah » Tue Oct 10, 2023 6:14 am

ctopolon4 wrote:suffer half year

Over a year*
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Re: Prelude: World 15

Postby SnuggleSnail » Tue Oct 10, 2023 6:14 am

Robben_DuMarsch wrote:Sorry SnuggleSnail, I know you think you caught me being wrong and want to feel superior.
But retards gonna retard. No matter how much your tiny little brain thinks it knows, I'm right. It's actually linear.
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Lol. Lmao, even.
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Re: Prelude: World 15

Postby Aerona » Tue Oct 10, 2023 6:51 am

Not bad, xyzzy57! I found a nice abandoned site, too. I'm hoping to get it tidied up for screenshots in time for the reset.

It wouldn't have occurred to me there was an option to nibble on Ancient Windthrows to heal wounds! I found three of them without gathering the roots before, just went back and fixed that. Should help.
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Re: Prelude: World 15

Postby HasseKebab » Tue Oct 10, 2023 7:46 am

This was such a good change, we basically had stat caps in the game. There was no reason to suicide your character to gain more stats. Hunger wouldnt have been an issue. Practically being forced to eat whales was fixed as well, so.many issues were fixed with this one change. Could you guys please just fix this armor scaling issue and give us this system...
Last edited by HasseKebab on Tue Oct 10, 2023 7:50 am, edited 1 time in total.
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Re: Prelude: World 15

Postby vatas » Tue Oct 10, 2023 7:47 am

One speculative concern I heard was that the scrapped system would've let players with 2k str 1k UA, to kill a fresh player by simply spamming "Low Blow" until full opening and then simply using Punch?

Advantages compared to Cleave meta:
-Total amount of moves needed is reduced to possibly as low as 2-3
-Hand slots are free to hold anything or even nothing
-Almost certainly much more consistent
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Re: Prelude: World 15

Postby APXEOLOG » Tue Oct 10, 2023 7:56 am

vatas wrote:One speculative concern I heard was that the scrapped system would've let players with 2k str 1k UA, to kill a fresh player by simply spamming "Low Blow" until full opening and then simply using Punch?

Advantages compared to Cleave meta:
-Total amount of moves needed is reduced to possibly as low as 2-3
-Hand slots are free to hold anything or even nothing
-Almost certainly much more consistent


And even if it is so then what? If any, I'd see it as a positive change, as alt spam will be dealt with faster.
if a poor hermit is attacked by 2k STR 1k UA char right now he will be dead anyway, even if it would take 5-6 more moves.
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