Game Development: World 16.2

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 16.2

Postby Halbertz » Mon Aug 24, 2026 2:39 am

What the point of reseting world if you have nothing prepared? At least cook some excuse idk.
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Re: Game Development: World 16.2

Postby SnuggleSnail » Mon Aug 24, 2026 2:40 am

I would very much like to run into 2 people hunting bears on a snekkja

unfortunately I have run into 0 people hunting bears on a snekkja
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Re: Game Development: World 16.2

Postby Halbertz » Mon Aug 24, 2026 2:42 am

SnuggleSnail wrote:I would very much like to run into 2 people hunting bears on a snekkja

unfortunately I have run into 0 people hunting bears on a snekkja

People were buying bear stuff. The future is here old man.
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Re: Game Development: World 16.2

Postby losexd » Mon Aug 24, 2026 2:48 am

where weekly patch :x

w3 - AD
w6 - Shamanizma, LS Dragons Reach, AD
w7 - LS Old Monkey, AD
w10 - Shamanizma
w12 - North Star, LS Midgard Island
W13 - Monke and LS Midgard
W15 - LS ☾ Moon Lake ☾
W16 - Balls Bay, Will Consider, ???


My W7 Legacy old shop (Closed): http://www.havenandhearth.com/forum/viewtopic.php?f=35&t=35221
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Re: Game Development: World 16.2

Postby Vladichka » Mon Aug 24, 2026 2:50 am

SnuggleSnail wrote:I would very much like to run into 2 people hunting bears on a snekkja

unfortunately I have run into 0 people hunting bears on a snekkja

"Harder" animal logic actually made hunting safer? Good change I guess.
Doesn't affect me since I wasn't using boat cheese anyway.
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Re: Game Development: World 16.2

Postby WowGain » Mon Aug 24, 2026 3:07 am

Kaios wrote:
WowGain wrote:if you or audiosmurf or whoever else really think bow-hunting-only is more fun than one of the few potentially diagetic ways to learn the combat system by kiting a boar around and building openings on it while managing your own thats your prerogative but i do not agree in the slightest


My post had nothing to do with that I was actually pointing out that the implementation is poor because in some circumstances it's obviously failing to properly check for and find an appropriate path even though a path is available while in my example the previous iteration prior to the update would have accomplished that pathing to the player character successfully.


fair enough, i have noticed that the pathing has gotten pretty shit around obstacles like that too. amazing how they find new things to break
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven


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Re: Game Development: World 16.2

Postby Massa » Mon Aug 24, 2026 3:10 am

if i was lorb i would feel immense power with how you guys go in circles over my basilisk
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Re: Game Development: World 16.2

Postby Glewk » Mon Aug 24, 2026 3:18 am

The most concerning thing about this world is how barely anyone wants to play it. It feels totally dead. Those few people I saw at world start have quit already, I don't see anyone when I'm exploring or hunting, and the number of players is awful compared to previous worlds.

The whole 'experimental worlds' thing is such a weird step when there is no experimentation.

You should stop agonising over minor tweaks and spend your devtime creating interesting new content that players can get excited about.

I'd rather wait a year or two for a big update including a bunch of new buildings, an interesting new biome, pve and pvp features like dungeons or arenas. Just something more substantive than these half assed worlds and overhyped nothingburgers.

Also it's kind of embarrassing how the base client for haven is so awful and unusable. People talk about the new player experience... if I were a dev I'd be really frustrated that people can't even play my game effectively without deferring to custom clients.

I don't keep up with the forums and stuff so I dunno if this is just a hobby for the devs or their fulltime job. If it's just a hobby that explains a lot and I should lower my expectations. But charging a sub in that case is a bit beyond the pale. People sub to MMO's based on the expectation that the game will be updated and maintained.
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