Prelude: World 16.2

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 16.2

Postby SnuggleSnail » Sat Aug 08, 2026 1:25 am

beansahol wrote:hermit shit


haven's not fun in the way farming wood on a rust PVE server is not fun, but it can be pretty fun on a normal rust server.

Like, I'm 100% with you this game is not meant for me *anymore*. I'm only here because of friends/habit, but ironically it's still made for me mroeso than you. It's mostly boring busy work for me when there's no risk/greater goal, but I'd prefer that over somebody invading my stardew valley save and destroying all my shit
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Re: Prelude: World 16.2

Postby beansahol » Sat Aug 08, 2026 1:52 am

SnuggleSnail wrote:
beansahol wrote:hermit shit


haven's not fun in the way farming wood on a rust PVE server is not fun, but it can be pretty fun on a normal rust server.

Like, I'm 100% with you this game is not meant for me *anymore*. I'm only here because of friends/habit, but ironically it's still made for me mroeso than you. It's mostly boring busy work for me when there's no risk/greater goal, but I'd prefer that over somebody invading my stardew valley save and destroying all my shit


Delusional.

I like how there are little flashes of you almost getting it. But then the realisation makes you feel insecure and you go back to the edgelord slop and nonsense analogies.

This game is nothing like the pvp fps games you keep comparing it to.

Haven was designed 99% to be a base building and industry game, with pvp as a potential solution to competition over resources and territory.

You've circumvented the core of the game. You don't even play it. You even look down on people who do play haven because they're not exclusively engaging in pvp and nothing else, like the cod lobbies you erroneously think the game ought to focus on.

You're cooked and it shows
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Re: Prelude: World 16.2

Postby SnuggleSnail » Sat Aug 08, 2026 2:04 am

haven was not designed

it was monkey with a typewriter'd into being a decent PVP game at some point, but unfortunately the monkeys kept typing
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Re: Prelude: World 16.2

Postby 26dollar » Sat Aug 08, 2026 4:48 am

is the pvp in this videogame fun? i never go outside of my base cuz im always too scared to lose my sword and fox hat (took me forever to get those) and my only experiences with hostile hearthlings is being instantly knocked out after 2 hits from their cutblade while i'm just tryna fish
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Re: Prelude: World 16.2

Postby Chaboy30 » Sat Aug 08, 2026 9:51 am

26dollar wrote:is the pvp in this videogame fun? i never go outside of my base cuz im always too scared to lose my sword and fox hat (took me forever to get those) and my only experiences with hostile hearthlings is being instantly knocked out after 2 hits from their cutblade while i'm just tryna fish

No lol. The combat is so bad even the dedicated PvPers hate it and think it's shit. They only like the part of the PvP that lets them punch down at hermits with worse stats and gear who have no hope of fighting back.
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Re: Prelude: World 16.2

Postby stchristopher » Sat Aug 08, 2026 10:29 am

Considering Jorb is lurking in these threads, another petition for PVE 16.2 please. There's so many friends that I could convince to play this game if it wasn't PVP.
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Re: Prelude: World 16.2

Postby Selles » Sat Aug 08, 2026 10:52 am

People who talk about PvE. Could you tell me your idea of ​​how you would defend your place in PvE from someone who, for example, wants to build a palisade around yours? Or wants to do something similar? I'm not saying you're wrong or anything, I'm just curious. I have some ideas myself, but I'd like to hear yours
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Re: Prelude: World 16.2

Postby stchristopher » Sat Aug 08, 2026 11:05 am

Selles wrote:People who talk about PvE. Could you tell me your idea of ​​how you would defend your place in PvE from someone who, for example, wants to build a palisade around yours? Or wants to do something similar? I'm not saying you're wrong or anything, I'm just curious. I have some ideas myself, but I'd like to hear yours


There's many but an easy one would be to make palisades only buildable on claimed land, that way you can't grief with palisades. There's more stuff than palisades you'd have to consider too though. Anything outside claimed area should be bashable.
Last edited by stchristopher on Sat Aug 08, 2026 11:09 am, edited 1 time in total.
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Re: Prelude: World 16.2

Postby stchristopher » Sat Aug 08, 2026 11:08 am

Selles wrote:People who talk about PvE. Could you tell me your idea of ​​how you would defend your place in PvE from someone who, for example, wants to build a palisade around yours? Or wants to do something similar? I'm not saying you're wrong or anything, I'm just curious. I have some ideas myself, but I'd like to hear yours


Also what one would have to consider in a PVE world, should criminal actions be allowed at all? In that case, what's the use of palisades? Another option is just to remove them. I kinda like the aesthetics of palisades so that would be a bad option imho.
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Re: Prelude: World 16.2

Postby Audiosmurf » Sat Aug 08, 2026 3:33 pm

I claim every mudflat around you, I wall every questgiver around you, I wall every localized resource, I claim and wall all the cave entrances, I make a wall of 200 alts around your base, etc etc etc, and you can't do anything about any of this. PVE is a bad idea and anyone who asks for it hasn't thought it through thoroughly enough.
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