Prelude: World 16.2

Announcements about major changes in Haven & Hearth.

Re: Prelude: World 16.2

Postby stchristopher » Sat Aug 08, 2026 11:05 pm

Audiosmurf wrote:I claim every mudflat around you, I wall every questgiver around you, I wall every localized resource, I claim and wall all the cave entrances, I make a wall of 200 alts around your base, etc etc etc, and you can't do anything about any of this. PVE is a bad idea and anyone who asks for it hasn't thought it through thoroughly enough.


I can agree there's flaws around it but nothing that isn't fixable. Just like someone mention you could make alts passable. You can also limit claims and make it harder to acchive for alts to gain 4k LP and just buy Yeomanry. Localized resources is already protected from claims.

One thing I agree with is that this community is filled with toxic PVP players with this mentality and that might be beyond repair even with devs trying out PVE solutions. I don't know a fix for that. Maybe if devs fully commited to the idea most of you brainrot people would look for greener pastures in other tryhard games that would satisfy your need for dominance. In my dream scenario of a PVE world the game would focus on cooperation rather than competition about "winning". If you remove the purpose to grief it would entice more people that isn't playing the game for such purposes.
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Re: Prelude: World 16.2

Postby SnuggleSnail » Sat Aug 08, 2026 11:07 pm

stchristopher wrote:I can agree there's flaws around it but nothing that isn't fixable.


An unfortunate truth you're going to have to accept is that very easily fixable problems don't get fixed here

stchristopher wrote:One thing I agree with is that this community is filled with toxic PVP players


it's not they already all left lol
Last edited by SnuggleSnail on Sat Aug 08, 2026 11:09 pm, edited 1 time in total.
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Re: Prelude: World 16.2

Postby stchristopher » Sat Aug 08, 2026 11:08 pm

SnuggleSnail wrote:
stchristopher wrote:I can agree there's flaws around it but nothing that isn't fixable.


An unfortunate truth you're going to have to accept is that very easily fixable problems don't get fixed here


Hate to agree with you, but I can dream can't I?
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Re: Prelude: World 16.2

Postby stchristopher » Sat Aug 08, 2026 11:14 pm

Snail the Pedophile Defender wrote:
stchristopher wrote:One thing I agree with is that this community is filled with toxic PVP players

it's not they already all left lol


You are still here. Also the reputation is infested with this game, just read the Steam reviews to get some insight in what normal people think about this community. The removal of PVP would fix this by removing the motivation of people who enjoy stomping sprucecaps and hopefully make some of these ogres leave.
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Re: Prelude: World 16.2

Postby Audiosmurf » Sat Aug 08, 2026 11:31 pm

Alright I tried being polite but every pro-PVE poster is a mushbrained moron without exception it's really fascinating
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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Re: Prelude: World 16.2

Postby stchristopher » Sat Aug 08, 2026 11:38 pm

Audiosmurf wrote:Alright I tried being polite but every pro-PVE poster is a mushbrained moron without exception it's really fascinating


Look, I agree that PVP is a nice concept and when I first started playing Haven way back in world 3 that was one of the thing that encited me to play the game. It's nice on paper. I don't dislike a competitive game where skill and fun combat exists. Haven combat isn't it. Haven however is a very good survival/crafter game, which it excels in. And before you or anyone else says "go play Stardew Valley homo", this game is much different from any other crafter/survival. I am just using my voice to compell the devs to give PVE a shot and make a better game that would sell to more people, since the PVP section is very unlikely to get better. I've played Rust a lot, I love PVP and it's nice to be a griefer as most of you PVP enjoyers are in Haven there because the PVP is actually fun. The combat is fun. If Haven had the same fun combat where it was more skill based and not a matter of who has more numbers on their character sheet I would be less whiney about giving a pure PVE world a shot.
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Re: Prelude: World 16.2

Postby SnuggleSnail » Sun Aug 09, 2026 12:01 am

stchristopher wrote:
Snail the Pedophile Defender wrote:


out of curiosity which pedophile did I defend
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Re: Prelude: World 16.2

Postby stchristopher » Sun Aug 09, 2026 12:18 am

SnuggleSnail wrote:
stchristopher wrote:
Snail the Toxic Guy on the Forums wrote:


out of curiosity which pedophile did I defend


Now that I made a bit more investigation you are not part of the Misa group, my bad.
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Re: Prelude: World 16.2

Postby SnuggleSnail » Sun Aug 09, 2026 12:26 am

lol local man discovers winston churchill was not a nazi
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Re: Prelude: World 16.2

Postby stchristopher » Sun Aug 09, 2026 12:29 am

SnuggleSnail wrote:lol local man discovers winston churchill was not a nazi


He wasn't, however an imperialist racist for sure. The difference isn't as big as you would think.
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