Game Development: World 16.2

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 16.2

Postby SnuggleSnail » Mon Aug 24, 2026 12:43 pm

ye? being able to port to RoB and bandy some hermit a stone axe for 5 stockpiles of fish in under 60 seconds made me want to trade more? obviously???

like I don't wanna just say "low emotional control retard" over and over again but ur making it rly hard
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Re: Game Development: World 16.2

Postby Audiosmurf » Mon Aug 24, 2026 12:45 pm

Setting aside our differences for a moment, I think we can all agree that it's hilarious they didn't spend even 5 minutes thinking about how infinite free teleports forever from anywhere would interact with the RoB safe zone to create a retarded raiding relay
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Re: Game Development: World 16.2

Postby Kaios » Mon Aug 24, 2026 12:47 pm

You could do that in any world, I don't get why a safe zone is necessary. You are literally the main culpurit when it comes to ruining markets, perhaps trading would be easier if you stopped doing that?

It's not that you do or don't want to keep repeating that, all you CAN do is throw out insults because you lack the brain capacity to provide any thoughtful replies.
Last edited by Kaios on Mon Aug 24, 2026 12:55 pm, edited 1 time in total.
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Re: Game Development: World 16.2

Postby SnuggleSnail » Mon Aug 24, 2026 12:54 pm

I rmbr in whatever the clown themed world was we were charging 2 tokens for delivery in the first few weeks and whenever somebody actually wanted something delivered nobody actually wanted to do it because it wasn't worth the effort, and you couldn't even rly accept payment in bulk goods because there's only so much you can take home in 1 trip. Even if the hermit was willing to deliver to you, you had to wait like 3 hours for them to get there which is a big tax on its own

like sry but I don't even think you're this stupid I think you just have anger issues and impulsively disagreed and now you're entrenched
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Re: Game Development: World 16.2

Postby Kaios » Mon Aug 24, 2026 12:56 pm

Yeah exactly charging tokens, because you only want to RMT. Quit lying to yourself bud, no one else is falling for it.

Again, if you want trade to be easier stop wrecking every player built market.
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Re: Game Development: World 16.2

Postby SnuggleSnail » Mon Aug 24, 2026 1:06 pm

idk how to even respond tbh that's such an out of touch thing to say it's not exactly hard to figure out who the RMTers are nobody is trying to hide it they're actually advertising

I prolly would rmt if my currency were weak enough for it to make sense tho
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Re: Game Development: World 16.2

Postby Kaios » Mon Aug 24, 2026 1:07 pm

Kaios wrote:Again, if you want trade to be easier stop wrecking every player built market.


You created a problem and now you're trying to argue it's the devs responsibility to fix it.
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Re: Game Development: World 16.2

Postby Audiosmurf » Mon Aug 24, 2026 1:14 pm

I don't even think he'd disagree that he himself is the problem that the devs need to solve, intentionally.
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Re: Game Development: World 16.2

Postby SnuggleSnail » Mon Aug 24, 2026 1:19 pm

thank u for the flattery but not rly I'm literally just a slightly above average rust player there are millions of us
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Re: Game Development: World 16.2

Postby Audiosmurf » Mon Aug 24, 2026 1:24 pm

Tumor wrote:trust me bro I'm not malignant
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